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Searched refs:LoadToNative (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/
Dload_functions_table_autogen.cpp66 return LoadImageFunctionInfo(LoadToNative<GLushort, 1>, false); in A1RGB5_ANGLEX_to_A1R5G5B5_UNORM()
120 return LoadImageFunctionInfo(LoadToNative<GLhalf, 1>, false); in ALPHA16F_EXT_to_R16_FLOAT()
122 return LoadImageFunctionInfo(LoadToNative<GLhalf, 1>, false); in ALPHA16F_EXT_to_R16_FLOAT()
148 return LoadImageFunctionInfo(LoadToNative<GLfloat, 1>, false); in ALPHA32F_EXT_to_R32_FLOAT()
172 return LoadImageFunctionInfo(LoadToNative<GLubyte, 1>, false); in ALPHA8_EXT_to_A8_UNORM()
196 return LoadImageFunctionInfo(LoadToNative<GLubyte, 1>, false); in ALPHA8_EXT_to_R8_UNORM()
208 return LoadImageFunctionInfo(LoadToNative<GLuint, 1>, false); in BGR10_A2_ANGLEX_to_B10G10R10A2_UNORM()
236 return LoadImageFunctionInfo(LoadToNative<GLushort, 1>, false); in BGR5_A1_ANGLEX_to_default()
248 return LoadImageFunctionInfo(LoadToNative<GLubyte, 4>, false); in BGRA4_ANGLEX_to_default()
262 return LoadImageFunctionInfo(LoadToNative<GLubyte, 4>, false); in BGRA8_EXT_to_default()
[all …]
Dload_texture_border_functions_table_autogen.cpp33 return LoadTextureBorderFunctionInfo(LoadToNative); in DefaultLoadFunction()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
Dformatutils9.cpp121 …XT, D3DFMT_A32B32G32R32F, D3DFMT_A32B32G32R32F, LoadToNative<GLfloat, 4> … in BuildD3D9FormatMap()
123 …, D3DFMT_G32R32F, D3DFMT_G32R32F, LoadToNative<GLfloat, 2> … in BuildD3D9FormatMap()
124 … D3DFMT_R32F, D3DFMT_R32F, LoadToNative<GLfloat, 1> … in BuildD3D9FormatMap()
129 …XT, D3DFMT_A16B16G16R16F, D3DFMT_A16B16G16R16F, LoadToNative<GLhalf, 4> … in BuildD3D9FormatMap()
131 …, D3DFMT_G16R16F, D3DFMT_G16R16F, LoadToNative<GLhalf, 2> … in BuildD3D9FormatMap()
132 … D3DFMT_R16F, D3DFMT_R16F, LoadToNative<GLhalf, 1> … in BuildD3D9FormatMap()
147 …, D3DFMT_A8R8G8B8, D3DFMT_A8R8G8B8, LoadToNative<GLubyte, 4> … in BuildD3D9FormatMap()
158 …8_EXT, D3DFMT_L8, D3DFMT_UNKNOWN, LoadToNative<GLubyte, 1> … in BuildD3D9FormatMap()
159 …8_ALPHA8_EXT, D3DFMT_A8L8, D3DFMT_UNKNOWN, LoadToNative<GLubyte, 2> … in BuildD3D9FormatMap()
/external/angle/src/image_util/
Dloadtextureborder.h22 void LoadToNative(angle::ColorF &mBorderColor);
Dloadtextureborder.cpp26 void LoadToNative(angle::ColorF &mBorderColor) {} in LoadToNative() function
Dloadimage.inc32 inline void LoadToNative(size_t width, size_t height, size_t depth,
Dloadimage.h559 inline void LoadToNative(size_t width,