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Searched refs:LockCount (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dvarray.c2725 if (ctx->Array.LockCount != 0) { in _mesa_LockArraysEXT()
2731 ctx->Array.LockCount = count; in _mesa_LockArraysEXT()
2743 if (ctx->Array.LockCount == 0) { in _mesa_UnlockArraysEXT()
2749 ctx->Array.LockCount = 0; in _mesa_UnlockArraysEXT()
Dattrib.c1610 dest->LockCount = src->LockCount; in copy_array_attrib()
Dmtypes.h1623 GLuint LockCount; /**< GL_EXT_compiled_vertex_array */ member