Searched refs:LockCount (Results 1 – 3 of 3) sorted by relevance
2725 if (ctx->Array.LockCount != 0) { in _mesa_LockArraysEXT()2731 ctx->Array.LockCount = count; in _mesa_LockArraysEXT()2743 if (ctx->Array.LockCount == 0) { in _mesa_UnlockArraysEXT()2749 ctx->Array.LockCount = 0; in _mesa_UnlockArraysEXT()
1610 dest->LockCount = src->LockCount; in copy_array_attrib()
1623 GLuint LockCount; /**< GL_EXT_compiled_vertex_array */ member