Searched refs:LowInt (Results 1 – 6 of 6) sorted by relevance
668 ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt.RangeMin = 31; in brw_initialize_context_constants()669 ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt.RangeMax = 30; in brw_initialize_context_constants()670 ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt.Precision = 0; in brw_initialize_context_constants()671 …ctx->Const.Program[MESA_SHADER_FRAGMENT].HighInt = ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt; in brw_initialize_context_constants()672 …x->Const.Program[MESA_SHADER_FRAGMENT].MediumInt = ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt; in brw_initialize_context_constants()674 ctx->Const.Program[MESA_SHADER_VERTEX].LowInt.RangeMin = 31; in brw_initialize_context_constants()675 ctx->Const.Program[MESA_SHADER_VERTEX].LowInt.RangeMax = 30; in brw_initialize_context_constants()676 ctx->Const.Program[MESA_SHADER_VERTEX].LowInt.Precision = 0; in brw_initialize_context_constants()677 ctx->Const.Program[MESA_SHADER_VERTEX].HighInt = ctx->Const.Program[MESA_SHADER_VERTEX].LowInt; in brw_initialize_context_constants()678 ctx->Const.Program[MESA_SHADER_VERTEX].MediumInt = ctx->Const.Program[MESA_SHADER_VERTEX].LowInt; in brw_initialize_context_constants()
254 …ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt = ctx->Const.Program[MESA_SHADER_FRAGMENT].HighInt… in i915CreateContext()
282 pc->LowInt.RangeMin = 31; in st_init_limits()283 pc->LowInt.RangeMax = 30; in st_init_limits()284 pc->LowInt.Precision = 0; in st_init_limits()285 pc->MediumInt = pc->HighInt = pc->LowInt; in st_init_limits()
526 prog->LowInt = prog->HighInt = prog->MediumInt; in init_program_limits()
3688 struct gl_precision LowInt, MediumInt, HighInt; member
2272 p = &limits->LowInt; in _mesa_GetShaderPrecisionFormat()