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Searched refs:LowerPrecisionInt16 (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dstandalone.cpp442 options->LowerPrecisionInt16 = true; in standalone_compile_shader()
Dlower_precision.cpp172 return options->LowerPrecisionInt16; in can_lower_type()
Dglsl_parser_extras.cpp2253 (options->LowerPrecisionFloat16 || options->LowerPrecisionInt16)) in _mesa_glsl_compile_shader()
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c349 options->LowerPrecisionInt16 = in st_init_limits()
/external/mesa3d/src/mesa/main/
Dmtypes.h3210 GLboolean LowerPrecisionInt16; member