Searched refs:LowerPrecisionInt16 (Results 1 – 5 of 5) sorted by relevance
442 options->LowerPrecisionInt16 = true; in standalone_compile_shader()
172 return options->LowerPrecisionInt16; in can_lower_type()
2253 (options->LowerPrecisionFloat16 || options->LowerPrecisionInt16)) in _mesa_glsl_compile_shader()
349 options->LowerPrecisionInt16 = in st_init_limits()
3210 GLboolean LowerPrecisionInt16; member