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Searched refs:MATERIAL_MATERIAL (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Renderer/
DContext.cpp288 ambientMaterialSource = MATERIAL_MATERIAL; in init()
291 emissiveMaterialSource = MATERIAL_MATERIAL; in init()
668 return MATERIAL_MATERIAL; in vertexDiffuseMaterialSourceActive()
671 if(diffuseMaterialSource == MATERIAL_MATERIAL || !colorVertexEnable || in vertexDiffuseMaterialSourceActive()
675 return MATERIAL_MATERIAL; in vertexDiffuseMaterialSourceActive()
685 return MATERIAL_MATERIAL; in vertexSpecularMaterialSourceActive()
692 return MATERIAL_MATERIAL; in vertexSpecularMaterialSourceActive()
702 return MATERIAL_MATERIAL; in vertexAmbientMaterialSourceActive()
709 return MATERIAL_MATERIAL; in vertexAmbientMaterialSourceActive()
719 return MATERIAL_MATERIAL; in vertexEmissiveMaterialSourceActive()
[all …]
DContext.hpp243 MATERIAL_MATERIAL, enumerator
/external/swiftshader/src/Shader/
DVertexPipeline.cpp305 if(state.vertexDiffuseMaterialSourceActive == MATERIAL_MATERIAL) in pipeline()
355 if(state.vertexSpecularMaterialSourceActive == MATERIAL_MATERIAL) in pipeline()
402 if(state.vertexAmbientMaterialSourceActive == MATERIAL_MATERIAL) in pipeline()
433 if(state.vertexEmissiveMaterialSourceActive == MATERIAL_MATERIAL) in pipeline()
460 if(state.vertexDiffuseMaterialSourceActive == MATERIAL_MATERIAL) in pipeline()
479 if(state.vertexSpecularMaterialSourceActive == MATERIAL_MATERIAL) in pipeline()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1993 device->setDiffuseMaterialSource(sw::MATERIAL_MATERIAL); in applyState()
1994 device->setSpecularMaterialSource(sw::MATERIAL_MATERIAL); in applyState()
1995 device->setAmbientMaterialSource(sw::MATERIAL_MATERIAL); in applyState()
1996 device->setEmissiveMaterialSource(sw::MATERIAL_MATERIAL); in applyState()