Searched refs:MAT_BIT_BACK_AMBIENT (Results 1 – 5 of 5) sorted by relevance
564 bitmask |= MAT_BIT_FRONT_AMBIENT | MAT_BIT_BACK_AMBIENT; in _mesa_material_bitmask()576 bitmask |= MAT_BIT_FRONT_AMBIENT | MAT_BIT_BACK_AMBIENT; in _mesa_material_bitmask()632 if (bitmask & MAT_BIT_BACK_AMBIENT) { in _mesa_update_material()649 if (bitmask & (MAT_BIT_BACK_EMISSION | MAT_BIT_BACK_AMBIENT)) { in _mesa_update_material()728 MAT_BIT_FRONT_AMBIENT | MAT_BIT_BACK_AMBIENT); in _mesa_ColorMaterial()922 MAT_BIT_BACK_AMBIENT | in _mesa_update_lighting()
246 #define MAT_BIT_BACK_AMBIENT (1<<MAT_ATTRIB_BACK_AMBIENT) macro267 MAT_BIT_BACK_AMBIENT | \
79 if (m & MAT_BIT_BACK_AMBIENT) in get_material_bitmask()
615 if (updateMats & MAT_BIT_BACK_AMBIENT) in vbo_exec_Materialfv()657 if (updateMats & MAT_BIT_BACK_AMBIENT) in vbo_exec_Materialfv()
942 if (mask & MAT_BIT_BACK_AMBIENT) { in r200ColorMaterial()1036 if (mask & MAT_BIT_BACK_AMBIENT) { in r200UpdateMaterial()