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Searched refs:MAX_COMBINED_TEXTURE_IMAGE_UNITS (Results 1 – 14 of 14) sorted by relevance

/external/mesa3d/src/mesa/main/
Dconfig.h224 #define MAX_COMBINED_TEXTURE_IMAGE_UNITS (MAX_TEXTURE_IMAGE_UNITS * 6) macro
Dcontext.c640 consts->MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
788 assert(ctx->Const.MaxCombinedTextureImageUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); in check_context_limits()
789 assert(ctx->Const.MaxTextureCoordUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); in check_context_limits()
Duniform_query.cpp1629 GLbitfield TexturesUsed[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; in _mesa_sampler_uniforms_pipeline_are_valid()
1669 if (active_samplers > MAX_COMBINED_TEXTURE_IMAGE_UNITS) { in _mesa_sampler_uniforms_pipeline_are_valid()
1674 active_samplers, MAX_COMBINED_TEXTURE_IMAGE_UNITS); in _mesa_sampler_uniforms_pipeline_are_valid()
Dtexstate.c885 BITSET_DECLARE(enabled_texture_units, MAX_COMBINED_TEXTURE_IMAGE_UNITS); in _mesa_update_texture_state()
1072 >= MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1); in _mesa_init_texture()
Dmtypes.h1279 struct gl_texture_unit Unit[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
2116 GLbitfield16 TexturesUsed[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h83 MAX_COMBINED_TEXTURE_IMAGE_UNITS = MAX_TEXTURE_IMAGE_UNITS + MAX_VERTEX_TEXTURE_IMAGE_UNITS, enumerator
392 gl::BindingPointer<Sampler> sampler[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
395 gl::BindingPointer<Texture> samplerTexture[TEXTURE_TYPE_COUNT][MAX_COMBINED_TEXTURE_IMAGE_UNITS];
DContext.cpp219 for(int sampler = 0; sampler < MAX_COMBINED_TEXTURE_IMAGE_UNITS; sampler++) in ~Context()
249 for(int i = 0; i < MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i) in ~Context()
1965 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = MAX_COMBINED_TEXTURE_IMAGE_UNITS; return true; in getIntegerv()
2154 if(mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1) in getIntegerv()
2163 if(mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1) in getIntegerv()
2172 if(mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1) in getIntegerv()
2181 if(mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1) in getIntegerv()
2190 if(mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1) in getIntegerv()
2231 if(mState.activeSampler > MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1) in getIntegerv()
3896 for(int sampler = 0; sampler < MAX_COMBINED_TEXTURE_IMAGE_UNITS; sampler++) in detachTexture()
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DShader.cpp179 resources.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS; in createCompiler()
DProgram.cpp316 if(logicalTextureUnit < MAX_COMBINED_TEXTURE_IMAGE_UNITS) in getSamplerMapping()
3055 TextureType textureUnitType[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; in validateSamplers()
3057 for(unsigned int i = 0; i < MAX_COMBINED_TEXTURE_IMAGE_UNITS; i++) in validateSamplers()
3068 if(unit >= MAX_COMBINED_TEXTURE_IMAGE_UNITS) in validateSamplers()
3072 …iform (%d) exceeds MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, MAX_COMBINED_TEXTURE_IMAGE_UNITS); in validateSamplers()
3103 if(unit >= MAX_COMBINED_TEXTURE_IMAGE_UNITS) in validateSamplers()
3107 …iform (%d) exceeds MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, MAX_COMBINED_TEXTURE_IMAGE_UNITS); in validateSamplers()
DlibGLESv2.cpp68 if(texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + es2::MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1) in ActiveTexture()
2838 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = es2::MAX_COMBINED_TEXTURE_IMAGE_UNITS; return; in GetIntegerv()
DlibGLESv3.cpp3164 if(unit >= es2::MAX_COMBINED_TEXTURE_IMAGE_UNITS) in BindSampler()
/external/mesa3d/src/mesa/swrast/
Ds_context.h315 texture_sample_func TextureSample[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_draw.c501 BITSET_DECLARE(used_for_txf, MAX_COMBINED_TEXTURE_IMAGE_UNITS); in brw_predraw_resolve_inputs()
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c382 MAX_COMBINED_TEXTURE_IMAGE_UNITS); in st_init_limits()