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Searched refs:MAX_IMAGE_UNITS (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/main/
Dconfig.h184 #define MAX_IMAGE_UNITS (MAX_IMAGE_UNIFORMS * 6) macro
Dshaderimage.c523 assert(ctx->Const.MaxImageUnits <= MAX_IMAGE_UNITS); in validate_bind_image_texture()
Dmtypes.h5176 struct gl_image_unit ImageUnits[MAX_IMAGE_UNITS];
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_context.c475 MAX_IMAGE_UNITS + BRW_MAX_DRAW_BUFFERS; in brw_initialize_context_constants()
495 ctx->Const.MaxImageUnits = MAX_IMAGE_UNITS; in brw_initialize_context_constants()
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c537 c->MaxImageUnits = MAX_IMAGE_UNITS; in st_init_limits()
/external/mesa3d/src/compiler/glsl/
Dast_to_hir.cpp2958 assert(ctx->Const.MaxImageUnits <= MAX_IMAGE_UNITS); in apply_explicit_binding()