Searched refs:MAX_IMAGE_UNITS (Results 1 – 6 of 6) sorted by relevance
184 #define MAX_IMAGE_UNITS (MAX_IMAGE_UNIFORMS * 6) macro
523 assert(ctx->Const.MaxImageUnits <= MAX_IMAGE_UNITS); in validate_bind_image_texture()
5176 struct gl_image_unit ImageUnits[MAX_IMAGE_UNITS];
475 MAX_IMAGE_UNITS + BRW_MAX_DRAW_BUFFERS; in brw_initialize_context_constants()495 ctx->Const.MaxImageUnits = MAX_IMAGE_UNITS; in brw_initialize_context_constants()
537 c->MaxImageUnits = MAX_IMAGE_UNITS; in st_init_limits()
2958 assert(ctx->Const.MaxImageUnits <= MAX_IMAGE_UNITS); in apply_explicit_binding()