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Searched refs:MAX_NAME_STACK_DEPTH (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dfeedback.c317 if (ctx->Select.NameStackDepth < MAX_NAME_STACK_DEPTH) { in _mesa_LoadName()
321 ctx->Select.NameStack[MAX_NAME_STACK_DEPTH-1] = name; in _mesa_LoadName()
350 if (ctx->Select.NameStackDepth >= MAX_NAME_STACK_DEPTH) { in _mesa_PushName()
Dconfig.h78 #define MAX_NAME_STACK_DEPTH 64 macro
Dmtypes.h1693 GLuint NameStack[MAX_NAME_STACK_DEPTH]; /**< name stack */