Searched refs:MAX_SLOTS (Results 1 – 4 of 4) sorted by relevance
39 #define MAX_SLOTS MAX2(VARYING_SLOT_TESS_MAX, FRAG_RESULT_MAX+1) macro154 get_flat_type(const nir_shader *shader, nir_variable *old_vars[MAX_SLOTS][4], in get_flat_type()165 assert(*loc < MAX_SLOTS); in get_flat_type()210 nir_variable *new_vars[MAX_SLOTS][4], in create_new_io_vars()211 bool flat_vars[MAX_SLOTS]) in create_new_io_vars() argument213 nir_variable *old_vars[MAX_SLOTS][4] = {{0}}; in create_new_io_vars()227 for (unsigned loc = 0; loc < MAX_SLOTS; loc++) { in create_new_io_vars()288 for (unsigned loc = 0; loc < MAX_SLOTS;) { in create_new_io_vars()383 nir_variable *new_inputs[MAX_SLOTS][4] = {{0}}; in nir_lower_io_to_vector_impl()384 nir_variable *new_outputs[MAX_SLOTS][4] = {{0}}; in nir_lower_io_to_vector_impl()[all …]
10 pub const MAX_SLOTS: u8 = 16; constant127 slot_id > 0 && slot_id <= MAX_SLOTS in valid_slot_id()359 cnt: MAX_SLOTS + 1, // Must be equal to max_slots + 1 in init_xhci_mmio_space_and_regs()
16 use super::xhci_regs::{valid_slot_id, MAX_SLOTS};109 for slot_id in 1..=MAX_SLOTS { in enable_slot()
13 use super::xhci_regs::{valid_slot_id, MAX_PORTS, MAX_SLOTS};102 for slot_id in 1..=MAX_SLOTS { in new()126 slot_id, MAX_SLOTS in slot()