Searched refs:MAX_TEXTURE_LOD (Results 1 – 5 of 5) sorted by relevance
31 MAX_TEXTURE_LOD = MIPMAP_LEVELS - 2, // Trilinear accesses lod+1 enumerator
95 MAX_TEXTURE_LOD = MIPMAP_LEVELS - 2, // Trilinear accesses lod+1 enumerator
78 texture.maxLod = MAX_TEXTURE_LOD; in Sampler()357 texture.minLod = clamp(minLod, 0.0f, (float)(MAX_TEXTURE_LOD)); in setMinLod()362 texture.maxLod = clamp(maxLod, 0.0f, (float)(MAX_TEXTURE_LOD)); in setMaxLod()
34 return sw::clamp(lod, 0.0f, (float)(sw::MAX_TEXTURE_LOD)); in ClampLod()
92 MAX_TEXTURE_LOD_BIAS = sw::MAX_TEXTURE_LOD,