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Searched refs:MUL64 (Results 1 – 5 of 5) sorted by relevance

/external/openssh/
Dumac.c131 #define MUL64(a,b) ((UINT64)((UINT64)(UINT32)(a) * (UINT64)(UINT32)(b))) macro
353 h += MUL64((k0 + d0), (k4 + d4)); in nh_aux()
354 h += MUL64((k1 + d1), (k5 + d5)); in nh_aux()
355 h += MUL64((k2 + d2), (k6 + d6)); in nh_aux()
356 h += MUL64((k3 + d3), (k7 + d7)); in nh_aux()
390 h1 += MUL64((k0 + d0), (k4 + d4)); in nh_aux()
391 h2 += MUL64((k4 + d0), (k8 + d4)); in nh_aux()
393 h1 += MUL64((k1 + d1), (k5 + d5)); in nh_aux()
394 h2 += MUL64((k5 + d1), (k9 + d5)); in nh_aux()
396 h1 += MUL64((k2 + d2), (k6 + d6)); in nh_aux()
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/external/mesa3d/src/compiler/glsl/
Dir_optimization.h63 #define MUL64 (1U << 0) macro
Dlower_int64.cpp383 if (lowering(MUL64)) { in handle_rvalue()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DAMDGPUCodeGenPrepare.cpp623 Value *MUL64 = Builder.CreateMul(LHS_EXT64, RHS_EXT64); in getMul64() local
624 Value *Lo = Builder.CreateTrunc(MUL64, I32Ty); in getMul64()
625 Value *Hi = Builder.CreateLShr(MUL64, Builder.getInt64(32)); in getMul64()
/external/llvm-project/llvm/lib/Target/AMDGPU/
DAMDGPUCodeGenPrepare.cpp839 Value *MUL64 = Builder.CreateMul(LHS_EXT64, RHS_EXT64); in getMul64() local
840 Value *Lo = Builder.CreateTrunc(MUL64, I32Ty); in getMul64()
841 Value *Hi = Builder.CreateLShr(MUL64, Builder.getInt64(32)); in getMul64()