Searched refs:MUL64 (Results 1 – 5 of 5) sorted by relevance
/external/openssh/ |
D | umac.c | 131 #define MUL64(a,b) ((UINT64)((UINT64)(UINT32)(a) * (UINT64)(UINT32)(b))) macro 353 h += MUL64((k0 + d0), (k4 + d4)); in nh_aux() 354 h += MUL64((k1 + d1), (k5 + d5)); in nh_aux() 355 h += MUL64((k2 + d2), (k6 + d6)); in nh_aux() 356 h += MUL64((k3 + d3), (k7 + d7)); in nh_aux() 390 h1 += MUL64((k0 + d0), (k4 + d4)); in nh_aux() 391 h2 += MUL64((k4 + d0), (k8 + d4)); in nh_aux() 393 h1 += MUL64((k1 + d1), (k5 + d5)); in nh_aux() 394 h2 += MUL64((k5 + d1), (k9 + d5)); in nh_aux() 396 h1 += MUL64((k2 + d2), (k6 + d6)); in nh_aux() [all …]
|
/external/mesa3d/src/compiler/glsl/ |
D | ir_optimization.h | 63 #define MUL64 (1U << 0) macro
|
D | lower_int64.cpp | 383 if (lowering(MUL64)) { in handle_rvalue()
|
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
D | AMDGPUCodeGenPrepare.cpp | 623 Value *MUL64 = Builder.CreateMul(LHS_EXT64, RHS_EXT64); in getMul64() local 624 Value *Lo = Builder.CreateTrunc(MUL64, I32Ty); in getMul64() 625 Value *Hi = Builder.CreateLShr(MUL64, Builder.getInt64(32)); in getMul64()
|
/external/llvm-project/llvm/lib/Target/AMDGPU/ |
D | AMDGPUCodeGenPrepare.cpp | 839 Value *MUL64 = Builder.CreateMul(LHS_EXT64, RHS_EXT64); in getMul64() local 840 Value *Lo = Builder.CreateTrunc(MUL64, I32Ty); in getMul64() 841 Value *Hi = Builder.CreateLShr(MUL64, Builder.getInt64(32)); in getMul64()
|