Searched refs:MULTI_DRAW_BLOCK (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Context11.cpp | 517 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ macro 543 MULTI_DRAW_BLOCK(ARRAYS, _, _, 1, 0, 0) in multiDrawArrays() 547 MULTI_DRAW_BLOCK(ARRAYS, _, _, 0, 0, 0) in multiDrawArrays() 564 MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _, 1, 0, 0) in multiDrawArraysInstanced() 568 MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _, 0, 0, 0) in multiDrawArraysInstanced() 585 MULTI_DRAW_BLOCK(ELEMENTS, _, _, 1, 0, 0) in multiDrawElements() 589 MULTI_DRAW_BLOCK(ELEMENTS, _, _, 0, 0, 0) in multiDrawElements() 607 MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _, 1, 0, 0) in multiDrawElementsInstanced() 611 MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _, 0, 0, 0) in multiDrawElementsInstanced() 632 MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _BASE_INSTANCE, 1, 0, 1) in multiDrawArraysInstancedBaseInstance() [all …]
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/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.cpp | 1039 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ macro 1066 MULTI_DRAW_BLOCK(ARRAYS, _, _, 1, 0, 0) in MultiDrawArraysGeneral() 1070 MULTI_DRAW_BLOCK(ARRAYS, _, _, 0, 0, 0) in MultiDrawArraysGeneral() 1088 MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _, 1, 0, 0) in MultiDrawArraysInstancedGeneral() 1092 MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _, 0, 0, 0) in MultiDrawArraysInstancedGeneral() 1110 MULTI_DRAW_BLOCK(ELEMENTS, _, _, 1, 0, 0) in MultiDrawElementsGeneral() 1114 MULTI_DRAW_BLOCK(ELEMENTS, _, _, 0, 0, 0) in MultiDrawElementsGeneral() 1133 MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _, 1, 0, 0) in MultiDrawElementsInstancedGeneral() 1137 MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _, 0, 0, 0) in MultiDrawElementsInstancedGeneral() 1159 MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _BASE_INSTANCE, 1, 0, 1) in MultiDrawArraysInstancedBaseInstanceGeneral() [all …]
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