Home
last modified time | relevance | path

Searched refs:MakeFromBackendTexture (Results 1 – 25 of 34) sorted by relevance

12

/external/skia/docs/examples/
DSurface_MakeFromBackendTexture.cpp21 sk_sp<SkSurface> gpuSurface = SkSurface::MakeFromBackendTexture(direct, in draw()
/external/skqp/tools/fiddle/
Ddraw.cpp41 sk_sp<SkSurface> tmp2 = SkSurface::MakeFromBackendTexture(context, in draw()
/external/skia/tools/fiddle/
Ddraw.cpp41 sk_sp<SkSurface> tmp2 = SkSurface::MakeFromBackendTexture( in draw()
/external/skia/src/image/
DSkSurface_Gpu.cpp508 sk_sp<SkSurface> SkSurface::MakeFromBackendTexture(GrRecordingContext* context, in MakeFromBackendTexture() function in SkSurface
533 auto sdc = GrSurfaceDrawContext::MakeFromBackendTexture( in MakeFromBackendTexture()
590 auto sdc = GrSurfaceDrawContext::MakeFromBackendTexture( in onReplaceBackendTexture()
706 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(dContext, backendTexture, in MakeFromAHardwareBuffer()
DSkSurface.cpp398 sk_sp<SkSurface> SkSurface::MakeFromBackendTexture(GrRecordingContext*, const GrBackendTexture&, in MakeFromBackendTexture() function in SkSurface
/external/skqp/tests/
DGrMipMappedTest.cpp50 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture( in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
239 surface = SkSurface::MakeFromBackendTexture(context, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
DSurfaceTest.cpp106 surf = SkSurface::MakeFromBackendTexture(ctxInfo.grContext(), backendTex, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
134 surf = SkSurface::MakeFromBackendTexture(ctxInfo.grContext(), backendTex, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
206 auto surf = SkSurface::MakeFromBackendTexture(ctxInfo.grContext(), backendTex, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
693 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(context, *outTexture, in create_gpu_surface_backend_texture()
DVkHardwareBufferTest.cpp296 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(fGrContext, in importHardwareBufferForWrite()
972 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(fGrContext.get(), in importHardwareBufferForWrite()
/external/skia/tools/gpu/
DBackendSurfaceFactory.cpp38 return SkSurface::MakeFromBackendTexture(dContext, in MakeBackendTextureSurface()
/external/skqp/include/core/
DSkSurface.h198 static sk_sp<SkSurface> MakeFromBackendTexture(GrContext* context,
/external/skia/src/gpu/
DGrSurfaceFillContext.cpp207 std::unique_ptr<GrSurfaceFillContext> GrSurfaceFillContext::MakeFromBackendTexture( in MakeFromBackendTexture() function in GrSurfaceFillContext
217 return GrSurfaceDrawContext::MakeFromBackendTexture(context, in MakeFromBackendTexture()
DGrSurfaceFillContext.h100 static std::unique_ptr<GrSurfaceFillContext> MakeFromBackendTexture(
DGrSurfaceDrawContext.h121 static std::unique_ptr<GrSurfaceDrawContext> MakeFromBackendTexture(
/external/skia/tests/
DEGLImageTest.cpp187 auto temp = GrSurfaceFillContext::MakeFromBackendTexture(context0, in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
DSurfaceTest.cpp942 surface = SkSurface::MakeFromBackendTexture( in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
1041 auto surf = SkSurface::MakeFromBackendTexture( in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
1077 surf = SkSurface::MakeFromBackendTexture( in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
DVkHardwareBufferTest.cpp297 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(fDirectContext, in importHardwareBufferForWrite()
975 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(fDirectContext.get(), in importHardwareBufferForWrite()
DGrMipMappedTest.cpp70 sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture( in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
/external/skia/tools/sk_app/win/
DD3D12WindowContext_win.cpp155 fSurfaces[i] = SkSurface::MakeFromBackendTexture( in setupSurfaces()
/external/skia/include/core/
DSkSurface.h209 static sk_sp<SkSurface> MakeFromBackendTexture(GrRecordingContext* context,
/external/skqp/src/image/
DSkSurface.cpp308 sk_sp<SkSurface> SkSurface::MakeFromBackendTexture(GrContext*, const GrBackendTexture&, in MakeFromBackendTexture() function in SkSurface
DSkSurface_Gpu.cpp420 sk_sp<SkSurface> SkSurface::MakeFromBackendTexture(GrContext* context, const GrBackendTexture& tex, in MakeFromBackendTexture() function in SkSurface
/external/skia/tools/
DDDLTileHelper.cpp124 return SkSurface::MakeFromBackendTexture(rContext, in makeWrappedTileDest()
/external/skia/
DRELEASE_NOTES.txt185 2) Make a SkSurface around result texture using SkSurface::MakeFromBackendTexture
188 5) Optional: SkImage::MakeFromBackendTexture() to use as SkImage.
285 2) Make a SkSurface around result texture using SkSurface::MakeFromBackendTexture
288 5) Optional: SkImage::MakeFromBackendTexture() to use as SkImage.
/external/skia/tools/sk_app/
DVulkanWindowContext.cpp366 fSurfaces[i] = SkSurface::MakeFromBackendTexture( in createBuffers()
/external/skqp/docs/
DSkSurface_Reference.bmh229 #Method static sk_sp<SkSurface> MakeFromBackendTexture(GrContext* context,
249 sk_sp<SkSurface> gpuSurface = SkSurface::MakeFromBackendTexture(context,
293 #SeeAlso MakeFromBackendTexture MakeRenderTarget

12