Searched refs:MakeTexture (Results 1 – 7 of 7) sorted by relevance
/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_resources.mm | 120 return MakeTexture(context, format, desc, mips, renderTargetOnly, allowFormatView, refOut); 139 return MakeTexture(context, format, desc, 1, true, false, true, refOut); 158 return MakeTexture(context, format, desc, mips, renderTargetOnly, allowFormatView, refOut); 182 return MakeTexture(context, format, desc, 1, renderTargetOnly, allowFormatView, refOut); 209 return MakeTexture(context, format, desc, mips, renderTargetOnly, allowFormatView, refOut); 240 return MakeTexture(context, format, desc, mips, renderTargetOnly, allowFormatView, refOut); 258 return MakeTexture(context, format, desc, ref, plane, NO, refOut); 262 angle::Result Texture::MakeTexture(ContextMtl *context, 270 return MakeTexture(context, mtlFormat, desc, mips, renderTargetOnly, allowFormatView, false, 274 angle::Result Texture::MakeTexture(ContextMtl *context, [all …]
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D | mtl_resources.h | 266 static angle::Result MakeTexture(ContextMtl *context, 274 static angle::Result MakeTexture(ContextMtl *context, 283 static angle::Result MakeTexture(ContextMtl *context,
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/external/skia/src/gpu/vk/ |
D | GrVkAttachment.h | 33 static sk_sp<GrVkAttachment> MakeTexture(GrVkGpu* gpu,
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D | GrVkTextureRenderTarget.cpp | 84 GrVkAttachment::MakeTexture(gpu, dimensions, format, mipLevels, GrRenderable::kYes, in MakeNewTextureRenderTarget()
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D | GrVkTexture.cpp | 83 sk_sp<GrVkAttachment> texture = GrVkAttachment::MakeTexture( in MakeNewTexture()
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D | GrVkAttachment.cpp | 76 sk_sp<GrVkAttachment> GrVkAttachment::MakeTexture(GrVkGpu* gpu, in MakeTexture() function in GrVkAttachment
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/external/deqp-deps/amber/src/dawn/ |
D | engine_dawn.cc | 146 Result MakeTexture(const ::dawn::Device& device, in MakeTexture() function 1569 result = MakeTexture(*device_, depth_stencil_format, width, height, in AttachBuffersAndTextures()
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