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Searched refs:MakeTurbulence (Results 1 – 22 of 22) sorted by relevance

/external/skia/docs/examples/
Dskpaint_turb.cpp8 paint.setShader(SkPerlinNoiseShader::MakeTurbulence(0.05f, 0.05f, 4, 0.0f, nullptr)); in draw()
Dskpaint_compose_shader.cpp13 SkPerlinNoiseShader::MakeTurbulence(0.025f, 0.025f, 2, 0.0f, nullptr))); in draw()
Dskpaint_compose.cpp12 SkPerlinNoiseShader::MakeTurbulence(0.025f, 0.025f, 2, 0.0f, NULL))); in draw()
/external/skia/include/effects/
DSkPerlinNoiseShader.h44 static sk_sp<SkShader> MakeTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
/external/skqp/include/effects/
DSkPerlinNoiseShader.h44 static sk_sp<SkShader> MakeTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
/external/skia/gm/
Dperlinnoise.cpp62 shader = SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, in test()
131 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, in install()
/external/skqp/gm/
Dperlinnoise.cpp53 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, in test()
126 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, in install()
/external/skia/modules/svg/src/
DSkSVGFeTurbulence.cpp68 shader = SkPerlinNoiseShader::MakeTurbulence( in onMakeImageFilter()
/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp390 return SkPerlinNoiseShader::MakeTurbulence(freqX, freqY, octaves, seed, &tileSize); in CreateProc()
701 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, seed, in TestCreate()
1030 sk_sp<SkShader> SkPerlinNoiseShader::MakeTurbulence(SkScalar baseFrequencyX, in MakeTurbulence() function in SkPerlinNoiseShader
/external/skqp/src/shaders/
DSkPerlinNoiseShader.cpp449 return SkPerlinNoiseShader::MakeTurbulence(freqX, freqY, octaves, seed, &tileSize); in CreateProc()
826 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, seed, in TestCreate()
1520 sk_sp<SkShader> SkPerlinNoiseShader::MakeTurbulence(SkScalar baseFrequencyX, in MakeTurbulence() function in SkPerlinNoiseShader
/external/skia/modules/canvaskit/
Dexterns.js644 MakeTurbulence: function() {}, method
DCHANGELOG.md162 - `MakeFractalNoise`, `MakeImprovedNoise`, and `MakeTurbulence` have been added to
Dcanvaskit_bindings.cpp1664 return SkPerlinNoiseShader::MakeTurbulence(baseFreqX, baseFreqY, in EMSCRIPTEN_BINDINGS()
/external/skqp/tools/skpbench/
Dskpbench.cpp506 perlin.setShader(SkPerlinNoiseShader::MakeTurbulence(0.1f, 0.1f, 1, 0, nullptr)); in create_warmup_skp()
/external/skia/modules/canvaskit/tests/
Dcore.spec.js1050 const shader = CanvasKit.Shader.MakeTurbulence(0.1, 0.05, 2, 117, 0, 0);
1070 const shader = CanvasKit.Shader.MakeTurbulence(0.1, 0.05, 2, 117, 80, 80);
/external/skia/tools/skpbench/
Dskpbench.cpp696 perlin.setShader(SkPerlinNoiseShader::MakeTurbulence(0.1f, 0.1f, 1, 0, nullptr)); in create_warmup_skp()
/external/skia/modules/canvaskit/npm_build/types/
Dcanvaskit-wasm-tests.ts815 const s13 = CK.Shader.MakeTurbulence(0.1, 0.05, 2, 0, 80, 80); // $ExpectType Shader
Dindex.d.ts3402 MakeTurbulence(baseFreqX: number, baseFreqY: number, octaves: number, seed: number, method
/external/skia/fuzz/
DFuzzCanvas.cpp330 return SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, in make_fuzz_shader()
/external/skqp/fuzz/
DFuzzCanvas.cpp357 return SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, in make_fuzz_shader()
/external/skqp/tests/
DImageFilterTest.cpp252 paint.setShader(SkPerlinNoiseShader::MakeTurbulence(SK_Scalar1, SK_Scalar1, 1, 0)); in FilterList()
/external/skia/tests/
DImageFilterTest.cpp215 SkPerlinNoiseShader::MakeTurbulence(SK_Scalar1, SK_Scalar1, 1, 0))); in FilterList()