Searched refs:Map1Index (Results 1 – 4 of 4) sorted by relevance
93 return &ctx->EvalMap.Map1Index; in get_1d_map()886 ctx->Eval.Map1Index = GL_FALSE; in _mesa_init_eval()924 init_1d_map( &ctx->EvalMap.Map1Index, 1, index ); in _mesa_init_eval()950 free(ctx->EvalMap.Map1Index.Points); in _mesa_free_eval_data()
90 GLboolean Map1Index; member356 attr->Map1Index = ctx->Eval.Map1Index; in _mesa_PushAttrib()659 TEST_AND_UPDATE(ctx->Eval.Map1Index, enable->Map1Index, GL_MAP1_INDEX); in pop_enable_group()
615 if (ctx->Eval.Map1Index == state) in _mesa_set_enable()619 ctx->Eval.Map1Index = state; in _mesa_set_enable()1590 return ctx->Eval.Map1Index; in _mesa_IsEnabled()
524 GLboolean Map1Index; member1735 struct gl_1d_map Map1Index; member