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Searched refs:Map1Vertex4 (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/vbo/
Dvbo_exec_eval.c110 if (ctx->Eval.Map1Vertex4) in vbo_exec_eval_update()
111 set_active_eval1( exec, VBO_ATTRIB_POS, 4, &ctx->EvalMap.Map1Vertex4 ); in vbo_exec_eval_update()
/external/mesa3d/src/mesa/main/
Deval.c91 return &ctx->EvalMap.Map1Vertex4; in get_1d_map()
893 ctx->Eval.Map1Vertex4 = GL_FALSE; in _mesa_init_eval()
923 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex ); in _mesa_init_eval()
949 free(ctx->EvalMap.Map1Vertex4.Points); in _mesa_free_eval_data()
Dattrib.c97 GLboolean Map1Vertex4; member
363 attr->Map1Vertex4 = ctx->Eval.Map1Vertex4; in _mesa_PushAttrib()
671 TEST_AND_UPDATE(ctx->Eval.Map1Vertex4, enable->Map1Vertex4, in pop_enable_group()
Denable.c678 if (ctx->Eval.Map1Vertex4 == state) in _mesa_set_enable()
682 ctx->Eval.Map1Vertex4 = state; in _mesa_set_enable()
1618 return ctx->Eval.Map1Vertex4; in _mesa_IsEnabled()
Dmtypes.h531 GLboolean Map1Vertex4; member
1734 struct gl_1d_map Map1Vertex4; member
Ddraw.c462 if (!ctx->Eval.Map1Vertex4 && !ctx->Eval.Map1Vertex3) in _mesa_EvalMesh1()