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Searched refs:Matrix3x3 (Results 1 – 4 of 4) sorted by relevance

/external/eigen/doc/snippets/
DHouseholderQR_solve.cpp1 typedef Matrix<float,3,3> Matrix3x3; typedef
2 Matrix3x3 m = Matrix3x3::Random();
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dshader.c87 static void computeNormalMatrix(Matrix4x4 m, Matrix3x3 normal) in computeNormalMatrix()
195 Matrix3x3 normalMatrix; in bindShaderProgram()
Dmatrixop.h12 typedef float Matrix3x3[9]; typedef
/external/skia/modules/canvaskit/npm_build/types/
Dindex.d.ts2881 invert(m: Matrix3x3 | number[]): number[] | null;
2888 mapPoints(m: Matrix3x3 | number[], points: number[]): number[];
2894 multiply(...matrices: Array<(Matrix3x3 | number[])>): number[];
3651 export type Matrix3x3 = Float32Array; alias
3702 export type InputMatrix = MallocObj | Matrix4x4 | Matrix3x3 | Matrix3x2 | DOMMatrix | number[];