Searched refs:Max3DTextureLevels (Results 1 – 12 of 12) sorted by relevance
107 ctx->Const.Max3DTextureLevels = 9; in i830CreateContext()
217 ctx->Const.Max3DTextureLevels = 9; in i915CreateContext()
233 ctx->Const.Max3DTextureLevels = 9; in r100CreateContext()
272 ctx->Const.Max3DTextureLevels = 9; in r200CreateContext()
193 ctx->Const.Max3DTextureLevels = 1; in nouveau_context_init()
554 consts->Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS; in _mesa_init_constants()796 assert(ctx->Const.Max3DTextureLevels <= MAX_3D_TEXTURE_LEVELS); in check_context_limits()
3713 GLuint Max3DTextureLevels; /**< Max mipmap levels for 3D textures */ member
498 return ctx->Const.Max3DTextureLevels; in _mesa_max_texture_levels()1004 maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1); in _mesa_legal_texture_dimensions()
3671 const GLuint maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1); in check_layer()
733 assert((1 << (ctx->Const.Max3DTextureLevels - 1)) <= SWRAST_MAX_WIDTH); in _swrast_CreateContext()
505 ctx->Const.Max3DTextureLevels = 12; /* 2048 */ in brw_initialize_context_constants()
93 c->Max3DTextureLevels in st_init_limits()