Searched refs:MaxCombinedShaderOutputResources (Results 1 – 17 of 17) sorted by relevance
39 MaxCombinedShaderOutputResources 8
71 outResources->maxCombinedShaderOutputResources = resources.MaxCombinedShaderOutputResources; in GetBuiltInResources()
269 resources->MaxCombinedShaderOutputResources = 4; in InitBuiltInResources()
1199 << ":MaxCombinedShaderOutputResources:" << mResources.MaxCombinedShaderOutputResources in setResourceString()
25640 unionArray[0].setIConst(resources.MaxCombinedShaderOutputResources); in initializeBuiltInVariables()
39591 unionArray[0].setIConst(resources.MaxCombinedShaderOutputResources); in initializeBuiltInVariables()
504 c->MaxCombinedShaderOutputResources = c->MaxDrawBuffers; in st_init_limits()522 c->MaxCombinedShaderOutputResources += in st_init_limits()536 c->MaxCombinedShaderOutputResources += c->MaxCombinedImageUniforms; in st_init_limits()582 if (temp > 0 && c->MaxCombinedShaderOutputResources > temp) in st_init_limits()583 c->MaxCombinedShaderOutputResources = temp; in st_init_limits()
485 int MaxCombinedShaderOutputResources; member
567 unsigned MaxCombinedShaderOutputResources; member
659 ctx->Const.MaxCombinedShaderOutputResources) in check_image_resources()
931 state->Const.MaxCombinedShaderOutputResources); in generate_constants()947 state->Const.MaxCombinedShaderOutputResources); in generate_constants()
173 this->Const.MaxCombinedShaderOutputResources = ctx->Const.MaxCombinedShaderOutputResources; in _mesa_glsl_parse_state()
3401 ctx->Const.MaxCombinedShaderOutputResources) in check_image_resources()
187 mResources.MaxCombinedShaderOutputResources = caps.maxCombinedShaderOutputResources; in Compiler()
474 ctx->Const.MaxCombinedShaderOutputResources = in brw_initialize_context_constants()
4118 GLuint MaxCombinedShaderOutputResources; member