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Searched refs:MaxCombinedShaderStorageBlocks (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlinker_util.cpp228 if (total_shader_storage_blocks > ctx->Const.MaxCombinedShaderStorageBlocks) { in link_util_check_uniform_resources()
231 ctx->Const.MaxCombinedShaderStorageBlocks); in link_util_check_uniform_resources()
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c508 c->MaxCombinedShaderStorageBlocks = in st_init_limits()
511 if (!c->MaxCombinedShaderStorageBlocks) { in st_init_limits()
512 c->MaxCombinedShaderStorageBlocks = in st_init_limits()
518 assert(c->MaxCombinedShaderStorageBlocks < MAX_COMBINED_SHADER_STORAGE_BUFFERS); in st_init_limits()
520 c->MaxShaderStorageBufferBindings = c->MaxCombinedShaderStorageBlocks; in st_init_limits()
523 c->MaxCombinedShaderStorageBlocks; in st_init_limits()
/external/mesa3d/src/mesa/main/
Dcontext.c599 consts->MaxCombinedShaderStorageBlocks = 8; in _mesa_init_constants()
Dmtypes.h3803 GLuint MaxCombinedShaderStorageBlocks; member
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_context.c550 ctx->Const.MaxCombinedShaderStorageBlocks = num_stages * BRW_MAX_SSBO; in brw_initialize_context_constants()