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Searched refs:MaxCombinedTextureImageUnits (Results 1 – 25 of 41) sorted by relevance

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/external/mesa3d/src/compiler/glsl/
Dstandalone.cpp159 ctx->Const.MaxCombinedTextureImageUnits = 8; in initialize_context()
175 ctx->Const.MaxCombinedTextureImageUnits; in initialize_context()
187 ctx->Const.MaxCombinedTextureImageUnits = 2; in initialize_context()
203 ctx->Const.MaxCombinedTextureImageUnits; in initialize_context()
215 ctx->Const.MaxCombinedTextureImageUnits = 16; in initialize_context()
286 ctx->Const.MaxCombinedTextureImageUnits = in initialize_context()
298 ctx->Const.MaxCombinedTextureImageUnits = 32; in initialize_context()
Dstandalone_scaffolding.cpp243 ctx->Const.MaxCombinedTextureImageUnits = 2; in initialize_context_to_defaults()
Dglsl_parser_extras.h506 unsigned MaxCombinedTextureImageUnits; member
/external/deqp-deps/glslang/Test/
D100.conf9 MaxCombinedTextureImageUnits 8
/external/angle/third_party/vulkan-deps/glslang/src/Test/
D100.conf9 MaxCombinedTextureImageUnits 8
/external/swiftshader/src/OpenGL/compiler/
DCompiler.h46 int MaxCombinedTextureImageUnits; member
DCompiler.cpp56 MaxCombinedTextureImageUnits = 8; in ShBuiltInResources()
/external/mesa3d/src/mesa/main/
Dtexstate.h77 return MAX2(ctx->Const.MaxCombinedTextureImageUnits, in _mesa_max_tex_unit()
Dtexenv.c402 ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits; in _mesa_texenvfv_indexed()
724 ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits; in _mesa_gettexenvfv_indexed()
800 ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits; in _mesa_gettexenviv_indexed()
Dsamplerobj.c247 for (j = 0; j < ctx->Const.MaxCombinedTextureImageUnits; j++) { in delete_samplers()
345 if (unit >= ctx->Const.MaxCombinedTextureImageUnits) { in _mesa_BindSampler()
458 if (first + count > ctx->Const.MaxCombinedTextureImageUnits) { in _mesa_BindSamplers()
462 first, count, ctx->Const.MaxCombinedTextureImageUnits); in _mesa_BindSamplers()
Dcontext.c640 consts->MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
787 assert(ctx->Const.MaxCombinedTextureImageUnits > 0); in check_context_limits()
788 assert(ctx->Const.MaxCombinedTextureImageUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); in check_context_limits()
Dtexobj.c239 if (texunit >= ctx->Const.MaxCombinedTextureImageUnits) { in _mesa_get_texobj_by_target_and_texunit()
2042 if (first + count > ctx->Const.MaxCombinedTextureImageUnits) { in _mesa_BindTextures()
2046 first, count, ctx->Const.MaxCombinedTextureImageUnits); in _mesa_BindTextures()
/external/deqp-deps/glslang/Test/baseResults/
Dtest.conf9 MaxCombinedTextureImageUnits 80
/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/
Dtest.conf9 MaxCombinedTextureImageUnits 80
/external/angle/src/compiler/translator/
Dglslang_wrapper.cpp70 outResources->maxCombinedTextureImageUnits = resources.MaxCombinedTextureImageUnits; in GetBuiltInResources()
DShaderLang.cpp178 resources->MaxCombinedTextureImageUnits = 8; in InitBuiltInResources()
/external/swiftshader/tests/fuzzers/
DVertexRoutineFuzzer.cpp118 resources.MaxCombinedTextureImageUnits = sw::TEXTURE_IMAGE_UNITS + sw::VERTEX_TEXTURE_IMAGE_UNITS; in LLVMFuzzerTestOneInput()
/external/swiftshader/src/OpenGL/libGLESv2/
DShader.cpp179 resources.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS; in createCompiler()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_context.c209 ctx->Const.MaxCombinedTextureImageUnits = in i915CreateContext()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_context.c226 ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits; in r100CreateContext()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_context.c265 ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits; in r200CreateContext()
/external/angle/include/GLSLANG/
DShaderLang.h362 int MaxCombinedTextureImageUnits; member
/external/angle/src/tests/compiler_tests/
DExpressionLimit_test.cpp42 res->MaxCombinedTextureImageUnits = 8; in GenerateResources()
/external/angle/src/libANGLE/
DCompiler.cpp95 mResources.MaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits; in Compiler()
/external/angle/samples/shader_translator/
Dshader_translator.cpp65 resources->MaxCombinedTextureImageUnits = 8; in GenerateResources()

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