Searched refs:MaxFragmentInputVectors (Results 1 – 15 of 15) sorted by relevance
17 MaxFragmentInputVectors 15
51 int MaxFragmentInputVectors; member
61 MaxFragmentInputVectors = 15; in ShBuiltInResources()
472 …le.insertConstInt(ESSL3_BUILTINS, "gl_MaxFragmentInputVectors", resources.MaxFragmentInputVectors); in InsertBuiltInFunctions()
123 resources.MaxFragmentInputVectors = 15; // ??? in LLVMFuzzerTestOneInput()
184 resources.MaxFragmentInputVectors = MAX_FRAGMENT_INPUT_VECTORS; in createCompiler()
427 int MaxFragmentInputVectors; member
162 mResources.MaxFragmentInputVectors = caps.maxFragmentInputComponents / 4; in Compiler()
236 resources->MaxFragmentInputVectors = 15; in InitBuiltInResources()
1171 << ":MaxFragmentInputVectors:" << mResources.MaxFragmentInputVectors in setResourceString()
25567 unionArray[0].setIConst(resources.MaxFragmentInputVectors); in initializeBuiltInVariables()
39518 unionArray[0].setIConst(resources.MaxFragmentInputVectors); in initializeBuiltInVariables()