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Searched refs:MaxGeometryShaderInvocations (Results 1 – 10 of 10) sorted by relevance

/external/angle/include/GLSLANG/
DShaderLang.h548 int MaxGeometryShaderInvocations; member
/external/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.h528 unsigned MaxGeometryShaderInvocations; member
Dglsl_parser_extras.cpp127 this->Const.MaxGeometryShaderInvocations = ctx->Const.MaxGeometryShaderInvocations; in _mesa_glsl_parse_state()
1863 if (invocations > state->Const.MaxGeometryShaderInvocations) { in set_shader_inout_layout()
/external/angle/src/libANGLE/
DCompiler.cpp240 mResources.MaxGeometryShaderInvocations = caps.maxGeometryShaderInvocations; in Compiler()
/external/angle/src/compiler/translator/
DShaderLang.cpp306 resources->MaxGeometryShaderInvocations = 32; in InitBuiltInResources()
DCompiler.cpp1228 << ":MaxGeometryShaderInvocations:" << mResources.MaxGeometryShaderInvocations in setResourceString()
DParseContext.cpp240 mMaxGeometryShaderInvocations(resources.MaxGeometryShaderInvocations), in TParseContext()
/external/mesa3d/src/mesa/main/
Dcontext.c645 consts->MaxGeometryShaderInvocations = MAX_GEOMETRY_SHADER_INVOCATIONS; in _mesa_init_constants()
Dmtypes.h3817 GLuint MaxGeometryShaderInvocations; member
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c402 c->MaxGeometryShaderInvocations = in st_init_limits()