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Searched refs:MaxInputComponents (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dstandalone.cpp149 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not used */ in initialize_context()
171 ctx->Const.Program[MESA_SHADER_VERTEX].MaxInputComponents = 0; /* not used */ in initialize_context()
178 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = in initialize_context()
199 ctx->Const.Program[MESA_SHADER_VERTEX].MaxInputComponents = 0; /* not used */ in initialize_context()
206 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = in initialize_context()
230 ctx->Const.Program[MESA_SHADER_VERTEX].MaxInputComponents = 0; /* not used */ in initialize_context()
236 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = in initialize_context()
269 ctx->Const.Program[MESA_SHADER_VERTEX].MaxInputComponents = 0; /* not used */ in initialize_context()
275 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents = in initialize_context()
282 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = in initialize_context()
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Dstandalone_scaffolding.cpp246 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = 32; in initialize_context_to_defaults()
262 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not used */ in initialize_context_to_defaults()
Dglsl_parser_extras.cpp125 …is->Const.MaxGeometryInputComponents = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents; in _mesa_glsl_parse_state()
128 …is->Const.MaxFragmentInputComponents = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents; in _mesa_glsl_parse_state()
189 …Const.MaxTessControlInputComponents = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxInputComponents; in _mesa_glsl_parse_state()
192 …st.MaxTessEvaluationInputComponents = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxInputComponents; in _mesa_glsl_parse_state()
Dlink_varyings.cpp640 ctx->Const.Program[sh->Stage].MaxInputComponents / 4; in validate_explicit_variable_location()
3041 ctx->Const.Program[consumer->Stage].MaxInputComponents; in check_against_input_limit()
Dbuiltin_variables.cpp723 state->ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents / 4); in generate_constants()
/external/mesa3d/src/mesa/main/
Dcontext.c464 prog->MaxInputComponents = 0; /* value not used */ in init_program_limits()
472 prog->MaxInputComponents = 16 * 4; /* old limit not to break tnl and swrast */ in init_program_limits()
482 prog->MaxInputComponents = 16 * 4; /* old limit not to break tnl and swrast */ in init_program_limits()
490 prog->MaxInputComponents = 0; /* not meaningful for compute shaders */ in init_program_limits()
Dmtypes.h3682 GLuint MaxInputComponents; member
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_context.c208 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = ctx->Const.MaxVarying * 4; in i915CreateContext()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_context.c736 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents = in brw_initialize_context_constants()
739 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = 128; in brw_initialize_context_constants()
740 ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxInputComponents = 128; in brw_initialize_context_constants()
742 ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxInputComponents = 128; in brw_initialize_context_constants()
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c234 pc->MaxInputComponents = in st_init_limits()