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Searched refs:MaxNumLevels (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_mipmap_tree.c264 maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxNumLevels - 1 + minLod); in calculate_min_max_lod()
323 numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxNumLevels); in radeon_miptree_matches_texture()
372 numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxNumLevels); in radeon_try_alloc_miptree()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_mipmap_tree.c264 maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxNumLevels - 1 + minLod); in calculate_min_max_lod()
323 numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxNumLevels); in radeon_miptree_matches_texture()
372 numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxNumLevels); in radeon_try_alloc_miptree()
/external/mesa3d/docs/relnotes/
D9.0.2.rst217 - mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2
229 - mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_texture.c305 return MIN2(t->BaseLevel + base->MaxNumLevels - 1, t->MaxLevel); in get_last_level()
/external/mesa3d/src/mesa/main/
Dtexobj.c753 (int) (baseLevel + baseImage->MaxNumLevels - 1), in _mesa_test_texobj_completeness()
Dmtypes.h894 GLuint MaxNumLevels; /**< = maximum possible number of mipmap member
Dmipmap.c62 numLevels = texObj->BaseLevel + baseImage->MaxNumLevels; in _mesa_compute_num_levels()
Dteximage.c920 img->MaxNumLevels = in _mesa_init_teximage_fields_ms()