Searched refs:MaxPatchVertices (Results 1 – 22 of 22) sorted by relevance
62 MaxPatchVertices 32
126 return state->Const.MaxPatchVertices; in get_implicit_array_size()135 return state->Const.MaxPatchVertices; in get_implicit_array_size()
580 unsigned MaxPatchVertices; member
187 this->Const.MaxPatchVertices = ctx->Const.MaxPatchVertices; in _mesa_glsl_parse_state()1799 if (vertices > state->Const.MaxPatchVertices) { in set_shader_inout_layout()
958 add_const("gl_MaxPatchVertices", state->Const.MaxPatchVertices); in generate_constants()1554 add_variable("gl_in", array(per_vertex_in_type, state->Const.MaxPatchVertices), in generate_varyings()
327 ctx->Const.MaxPatchVertices = 32; in initialize_context()
4736 if (num_vertices > state->Const.MaxPatchVertices) { in handle_tess_ctrl_shader_output_decl()4789 state->Const.MaxPatchVertices); in handle_tess_shader_input_decl()4790 } else if (var->type->length != state->Const.MaxPatchVertices) { in handle_tess_shader_input_decl()4794 state->Const.MaxPatchVertices); in handle_tess_shader_input_decl()
2732 : ctx->Const.MaxPatchVertices; in resize_tes_inputs()
273 arraySize = mResources.MaxPatchVertices; in declareDefaultGlOut()288 uint32_t arraySize = mResources.MaxPatchVertices; in declareDefaultGlIn()
84 outResources->maxPatchVertices = resources.MaxPatchVertices; in GetBuiltInResources()
319 resources->MaxPatchVertices = 32; in InitBuiltInResources()
1242 << ":MaxPatchVertices:" << mResources.MaxPatchVertices in setResourceString()
825 variableOut->arraySizes[0] = mResources.MaxPatchVertices; in setFieldOrVariableProperties()
26169 unionArray[0].setIConst(resources.MaxPatchVertices); in initializeBuiltInVariables()26178 unionArray[0].setIConst(resources.MaxPatchVertices); in initializeBuiltInVariables()26600 type_gl_inTCS->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()26606 type_gl_inTCSES3_2->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()26612 type_gl_outTCS->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()26619 type_gl_outTCSES3_2->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()26694 type_gl_inTES->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()26700 type_gl_inTESES3_2->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()26706 type_gl_outTES->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()26713 type_gl_outTESES3_2->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()
243 mMaxPatchVertices(resources.MaxPatchVertices), in TParseContext()
40120 unionArray[0].setIConst(resources.MaxPatchVertices); in initializeBuiltInVariables()40129 unionArray[0].setIConst(resources.MaxPatchVertices); in initializeBuiltInVariables()40551 type_gl_inTCS->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()40557 type_gl_inTCSES3_2->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()40563 type_gl_outTCS->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()40570 type_gl_outTCSES3_2->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()40645 type_gl_inTES->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()40651 type_gl_inTESES3_2->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()40657 type_gl_outTES->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()40664 type_gl_outTESES3_2->makeArray(resources.MaxPatchVertices); in initializeBuiltInVariables()
562 int MaxPatchVertices; member
258 mResources.MaxPatchVertices = caps.maxPatchVertices; in Compiler()
733 consts->MaxPatchVertices = MAX_PATCH_VERTICES; in _mesa_init_constants()
4144 GLuint MaxPatchVertices; member
2717 if (value <= 0 || value > ctx->Const.MaxPatchVertices) { in _mesa_PatchParameteri()