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Searched refs:MaxShaderStorageBlockSize (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlinker_util.cpp246 ctx->Const.MaxShaderStorageBlockSize) { in link_util_check_uniform_resources()
250 ctx->Const.MaxShaderStorageBlockSize); in link_util_check_uniform_resources()
Dlink_uniform_blocks.cpp301 parcel->buffer_size > ctx->Const.MaxShaderStorageBlockSize) { in process_block_array_leaf()
306 ctx->Const.MaxShaderStorageBlockSize); in process_block_array_leaf()
Dstandalone.cpp262 ctx->Const.MaxShaderStorageBlockSize = 4096; in initialize_context()
/external/mesa3d/src/mesa/main/
Dcontext.c601 consts->MaxShaderStorageBlockSize = 128 * 1024 * 1024; /* 2^27 */ in _mesa_init_constants()
Dmtypes.h3805 GLuint MaxShaderStorageBlockSize; member
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c524 c->MaxShaderStorageBlockSize = in st_init_limits()