/external/mesa3d/src/compiler/glsl/ |
D | standalone.cpp | 146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context() 168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context() 174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context() 196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context() 202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context() 227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context() 233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context() 266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context() 272 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = 16; in initialize_context() 279 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context() [all …]
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D | standalone_scaffolding.cpp | 242 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context_to_defaults() 244 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 2; in initialize_context_to_defaults() 260 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context_to_defaults()
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D | glsl_parser_extras.cpp | 112 …is->Const.MaxVertexTextureImageUnits = ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; in _mesa_glsl_parse_state() 114 this->Const.MaxTextureImageUnits = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in _mesa_glsl_parse_state() 129 …Const.MaxGeometryTextureImageUnits = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits; in _mesa_glsl_parse_state() 169 …->Const.MaxComputeTextureImageUnits = ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits; in _mesa_glsl_parse_state() 191 …t.MaxTessControlTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits; in _mesa_glsl_parse_state() 194 …axTessEvaluationTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits; in _mesa_glsl_parse_state()
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D | glsl_parser_extras.h | 507 unsigned MaxTextureImageUnits; member
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i915_context.c | 203 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext() 204 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext() 210 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits + in i915CreateContext() 211 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in i915CreateContext()
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D | i830_context.c | 100 intel->ctx.Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I830_TEX_UNITS; in i830CreateContext()
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/external/mesa3d/src/mesa/main/ |
D | context.c | 559 consts->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 561 consts->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits); in _mesa_init_constants() 639 consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 642 consts->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 734 consts->Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 735 consts->Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 778 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits > 0); in check_context_limits() 779 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits() 785 …t(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in check_context_limits() 791 …(ctx->Const.MaxTextureCoordUnits <= ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits); in check_context_limits()
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/external/deqp-deps/glslang/Test/ |
D | 100.conf | 10 MaxTextureImageUnits 8
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/external/angle/third_party/vulkan-deps/glslang/src/Test/ |
D | 100.conf | 10 MaxTextureImageUnits 8
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/external/swiftshader/src/OpenGL/compiler/ |
D | Compiler.h | 47 int MaxTextureImageUnits; member
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D | Compiler.cpp | 57 MaxTextureImageUnits = 8; in ShBuiltInResources()
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/external/deqp-deps/glslang/Test/baseResults/ |
D | test.conf | 10 MaxTextureImageUnits 32
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/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/ |
D | test.conf | 10 MaxTextureImageUnits 32
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/external/mesa3d/src/mesa/program/ |
D | program_parser.h | 177 unsigned MaxTextureImageUnits; member
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_extensions.c | 192 pc->MaxTextureImageUnits = in st_init_limits() 376 _min(c->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits + in st_init_limits() 377 c->Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits + in st_init_limits() 378 c->Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits + in st_init_limits() 379 c->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits + in st_init_limits() 380 c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits + in st_init_limits() 381 c->Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits, in st_init_limits() 386 = _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in st_init_limits() 390 _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in st_init_limits()
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D | st_atom_texture.c | 274 if (ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits > 0) { in st_update_vertex_textures()
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/external/mesa3d/src/mesa/tnl/ |
D | t_vb_program.c | 258 for (u = 0; u < ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; u++) { in map_textures() 277 for (u = 0; u < ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; u++) { in unmap_textures()
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/external/angle/samples/shader_translator/ |
D | shader_translator.cpp | 66 resources->MaxTextureImageUnits = 8; in GenerateResources() 281 resources.MaxTextureImageUnits = 16; in main()
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/external/swiftshader/tests/fuzzers/ |
D | VertexRoutineFuzzer.cpp | 119 resources.MaxTextureImageUnits = sw::TEXTURE_IMAGE_UNITS; in LLVMFuzzerTestOneInput()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv04_context.c | 163 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = NV04_TEXTURE_UNITS; in nv04_context_create()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Shader.cpp | 180 resources.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in createCompiler()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_context.c | 224 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits; in r100CreateContext()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_context.c | 262 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits; in r200CreateContext()
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/external/angle/include/GLSLANG/ |
D | ShaderLang.h | 363 int MaxTextureImageUnits; member
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/external/angle/src/tests/compiler_tests/ |
D | ExpressionLimit_test.cpp | 43 res->MaxTextureImageUnits = 8; in GenerateResources()
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