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Searched refs:MaxTextureImageUnits (Results 1 – 25 of 46) sorted by relevance

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/external/mesa3d/src/compiler/glsl/
Dstandalone.cpp146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
272 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = 16; in initialize_context()
279 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
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Dstandalone_scaffolding.cpp242 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context_to_defaults()
244 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 2; in initialize_context_to_defaults()
260 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context_to_defaults()
Dglsl_parser_extras.cpp112 …is->Const.MaxVertexTextureImageUnits = ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; in _mesa_glsl_parse_state()
114 this->Const.MaxTextureImageUnits = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in _mesa_glsl_parse_state()
129 …Const.MaxGeometryTextureImageUnits = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits; in _mesa_glsl_parse_state()
169 …->Const.MaxComputeTextureImageUnits = ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits; in _mesa_glsl_parse_state()
191 …t.MaxTessControlTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits; in _mesa_glsl_parse_state()
194 …axTessEvaluationTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits; in _mesa_glsl_parse_state()
Dglsl_parser_extras.h507 unsigned MaxTextureImageUnits; member
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_context.c203 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext()
204 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext()
210 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits + in i915CreateContext()
211 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in i915CreateContext()
Di830_context.c100 intel->ctx.Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I830_TEX_UNITS; in i830CreateContext()
/external/mesa3d/src/mesa/main/
Dcontext.c559 consts->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
561 consts->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits); in _mesa_init_constants()
639 consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
642 consts->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
734 consts->Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
735 consts->Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
778 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits > 0); in check_context_limits()
779 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits()
785 …t(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in check_context_limits()
791 …(ctx->Const.MaxTextureCoordUnits <= ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits); in check_context_limits()
/external/deqp-deps/glslang/Test/
D100.conf10 MaxTextureImageUnits 8
/external/angle/third_party/vulkan-deps/glslang/src/Test/
D100.conf10 MaxTextureImageUnits 8
/external/swiftshader/src/OpenGL/compiler/
DCompiler.h47 int MaxTextureImageUnits; member
DCompiler.cpp57 MaxTextureImageUnits = 8; in ShBuiltInResources()
/external/deqp-deps/glslang/Test/baseResults/
Dtest.conf10 MaxTextureImageUnits 32
/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/
Dtest.conf10 MaxTextureImageUnits 32
/external/mesa3d/src/mesa/program/
Dprogram_parser.h177 unsigned MaxTextureImageUnits; member
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c192 pc->MaxTextureImageUnits = in st_init_limits()
376 _min(c->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits + in st_init_limits()
377 c->Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits + in st_init_limits()
378 c->Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits + in st_init_limits()
379 c->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits + in st_init_limits()
380 c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits + in st_init_limits()
381 c->Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits, in st_init_limits()
386 = _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in st_init_limits()
390 _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in st_init_limits()
Dst_atom_texture.c274 if (ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits > 0) { in st_update_vertex_textures()
/external/mesa3d/src/mesa/tnl/
Dt_vb_program.c258 for (u = 0; u < ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; u++) { in map_textures()
277 for (u = 0; u < ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; u++) { in unmap_textures()
/external/angle/samples/shader_translator/
Dshader_translator.cpp66 resources->MaxTextureImageUnits = 8; in GenerateResources()
281 resources.MaxTextureImageUnits = 16; in main()
/external/swiftshader/tests/fuzzers/
DVertexRoutineFuzzer.cpp119 resources.MaxTextureImageUnits = sw::TEXTURE_IMAGE_UNITS; in LLVMFuzzerTestOneInput()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv04_context.c163 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = NV04_TEXTURE_UNITS; in nv04_context_create()
/external/swiftshader/src/OpenGL/libGLESv2/
DShader.cpp180 resources.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in createCompiler()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_context.c224 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits; in r100CreateContext()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_context.c262 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits; in r200CreateContext()
/external/angle/include/GLSLANG/
DShaderLang.h363 int MaxTextureImageUnits; member
/external/angle/src/tests/compiler_tests/
DExpressionLimit_test.cpp43 res->MaxTextureImageUnits = 8; in GenerateResources()

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