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Searched refs:MaxVertexImageUniforms (Results 1 – 11 of 11) sorted by relevance

/external/deqp-deps/glslang/Test/baseResults/
Dtest.conf41 MaxVertexImageUniforms 0
/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/
Dtest.conf41 MaxVertexImageUniforms 0
/external/angle/include/GLSLANG/
DShaderLang.h470 int MaxVertexImageUniforms; member
/external/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.h569 unsigned MaxVertexImageUniforms; member
Dbuiltin_variables.cpp918 state->Const.MaxVertexImageUniforms); in generate_constants()
Dglsl_parser_extras.cpp175 this->Const.MaxVertexImageUniforms = ctx->Const.Program[MESA_SHADER_VERTEX].MaxImageUniforms; in _mesa_glsl_parse_state()
/external/angle/src/libANGLE/
DCompiler.cpp183 mResources.MaxVertexImageUniforms = caps.maxShaderImageUniforms[ShaderType::Vertex]; in Compiler()
/external/angle/src/compiler/translator/
DShaderLang.cpp262 resources->MaxVertexImageUniforms = 0; in InitBuiltInResources()
DCompiler.cpp1195 << ":MaxVertexImageUniforms:" << mResources.MaxVertexImageUniforms in setResourceString()
DSymbolTable_ESSL_autogen.cpp25603 unionArray[0].setIConst(resources.MaxVertexImageUniforms); in initializeBuiltInVariables()
DSymbolTable_autogen.cpp39554 unionArray[0].setIConst(resources.MaxVertexImageUniforms); in initializeBuiltInVariables()