Searched refs:MouseReleased (Results 1 – 3 of 3) sorted by relevance
1394 bool MouseReleased[5]; // Mouse button went from Down to !Down member
3219 g.IO.MouseReleased[i] = !g.IO.MouseDown[i] && g.IO.MouseDownDuration[i] >= 0.0f; in UpdateMouseInputs()4117 return g.IO.MouseReleased[button]; in IsMouseReleased()
468 if ((flags & ImGuiButtonFlags_PressedOnRelease) && g.IO.MouseReleased[0]) in ButtonBehavior()