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Searched refs:MultisampledTransient (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DRenderTargetVk.h39 MultisampledTransient, enumerator
DRenderbufferVk.cpp125 gl::LevelIndex(0), 0, 1, RenderTargetTransience::MultisampledTransient); in setStorageImpl()
DTextureVk.cpp2323 ? RenderTargetTransience::MultisampledTransient in initSingleLayerRenderTargets()