Searched refs:MultisamplingMode (Results 1 – 17 of 17) sorted by relevance
/external/angle/src/libANGLE/ |
D | Renderbuffer.cpp | 36 mMultisamplingMode(MultisamplingMode::Regular), in RenderbufferState() 62 MultisamplingMode RenderbufferState::getMultisamplingMode() const in getMultisamplingMode() 76 MultisamplingMode multisamplingMode, in update() 128 mState.update(width, height, Format(internalformat), 0, MultisamplingMode::Regular, in setStorage() 140 MultisamplingMode mode) in setStorageMultisample() 165 Format(image->getFormat()), 0, MultisamplingMode::Regular, in setStorageEGLImageTarget() 237 return mState.mMultisamplingMode == MultisamplingMode::Regular ? mState.mSamples : 0; in getSamples() 240 MultisamplingMode Renderbuffer::getMultisamplingMode() const in getMultisamplingMode()
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D | Renderbuffer.h | 45 MultisamplingMode getMultisamplingMode() const; 55 MultisamplingMode multisamplingMode, 62 MultisamplingMode mMultisamplingMode; 90 MultisamplingMode mode); 127 MultisamplingMode getMultisamplingMode() const;
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D | Context.h | 684 MultisamplingMode mode);
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D | angletypes.h | 940 enum class MultisamplingMode enum
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D | Context.cpp | 6148 MultisamplingMode::Regular); in renderbufferStorageMultisample() 6158 MultisamplingMode::MultisampledRenderToTexture); in renderbufferStorageMultisampleEXT() 6166 MultisamplingMode mode) in renderbufferStorageMultisampleImpl()
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/external/angle/src/libANGLE/renderer/gl/ |
D | RenderbufferGL.cpp | 69 gl::MultisamplingMode mode) in setStorageMultisample() 79 if (mode == gl::MultisamplingMode::Regular) in setStorageMultisample() 87 ASSERT(mode == gl::MultisamplingMode::MultisampledRenderToTexture); in setStorageMultisample()
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D | RenderbufferGL.h | 48 gl::MultisamplingMode mode) override;
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/external/angle/src/libANGLE/renderer/d3d/ |
D | RenderbufferD3D.cpp | 41 gl::MultisamplingMode::Regular); in setStorage() 49 gl::MultisamplingMode mode) in setStorageMultisample()
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D | RenderbufferD3D.h | 41 gl::MultisamplingMode mode) override;
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | RenderbufferVk.h | 37 gl::MultisamplingMode mode) override; 101 gl::MultisamplingMode mode);
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D | RenderbufferVk.cpp | 46 gl::MultisamplingMode mode) in setStorageImpl() 89 mode == gl::MultisamplingMode::MultisampledRenderToTexture && in setStorageImpl() 144 gl::MultisamplingMode::Regular); in setStorage() 152 gl::MultisamplingMode mode) in setStorageMultisample()
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/external/angle/src/libANGLE/renderer/ |
D | RenderbufferImpl_mock.h | 33 gl::MultisamplingMode));
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D | RenderbufferImpl.h | 48 gl::MultisamplingMode mode) = 0;
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/external/angle/src/libANGLE/renderer/null/ |
D | RenderbufferNULL.h | 33 gl::MultisamplingMode mode) override;
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D | RenderbufferNULL.cpp | 34 gl::MultisamplingMode mode) in setStorageMultisample()
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/external/angle/src/libANGLE/renderer/metal/ |
D | RenderBufferMtl.h | 37 gl::MultisamplingMode mode) override;
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D | RenderBufferMtl.mm | 175 gl::MultisamplingMode mode)
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