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Searched refs:NINE_DECLUSAGE_i (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dnine_defines.h53 #define NINE_DECLUSAGE_i(declusage, n) NINE_DECLUSAGE_##declusage + n * NINE_DECLUSAGE_COUNT macro
Dnine_ff.c384 vs->aCol[0] = build_vs_add_input(vs, NINE_DECLUSAGE_i(COLOR, 0)); in nine_ff_build_vs()
386 vs->aCol[1] = build_vs_add_input(vs, NINE_DECLUSAGE_i(COLOR, 1)); in nine_ff_build_vs()
401 if (!key->color0in_one) vs->aCol[0] = build_vs_add_input(vs, NINE_DECLUSAGE_i(COLOR, 0)); in nine_ff_build_vs()
402 if (!key->color1in_zero) vs->aCol[1] = build_vs_add_input(vs, NINE_DECLUSAGE_i(COLOR, 1)); in nine_ff_build_vs()
413 vs->aVtx1 = build_vs_add_input(vs, NINE_DECLUSAGE_i(POSITION,1)); in nine_ff_build_vs()
414 vs->aNrm1 = build_vs_add_input(vs, NINE_DECLUSAGE_i(NORMAL,1)); in nine_ff_build_vs()
643 vs->aTex[idx] = build_vs_add_input(vs, NINE_DECLUSAGE_i(TEXCOORD,idx)); in nine_ff_build_vs()
1589 else if (usage == NINE_DECLUSAGE_i(COLOR, 0)) in nine_ff_get_vs()
1591 else if (usage == NINE_DECLUSAGE_i(COLOR, 1)) in nine_ff_get_vs()
1593 else if (usage == NINE_DECLUSAGE_i(BLENDINDICES, 0)) { in nine_ff_get_vs()
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Dvertexdeclaration9.c120 #define NINE_DECLUSAGE_CASEi(n) case D3DDECLUSAGE_##n: return NINE_DECLUSAGE_i(n, usage_idx)