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Searched refs:NINE_MAX_SAMPLERS (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dnine_state.h134 #define NINE_MAX_SAMPLERS 21 /* PS + DMAP + VS */ macro
171 uint16_t sampler[NINE_MAX_SAMPLERS];
214 struct NineBaseTexture9 *texture[NINE_MAX_SAMPLERS]; /* PS, DMAP, VS */
216 DWORD samp_advertised[NINE_MAX_SAMPLERS][D3DSAMP_COUNT];
224 uint16_t sampler[NINE_MAX_SAMPLERS];
295 } texture[NINE_MAX_SAMPLERS];
297 DWORD samp[NINE_MAX_SAMPLERS][NINED3DSAMP_COUNT];
Dstateblock9.c78 for (i = 0; i < NINE_MAX_SAMPLERS; ++i) in NineStateBlock9_dtor()
250 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) { in nine_state_copy_common()
478 for (i = 0; i < NINE_MAX_SAMPLERS; i++) in nine_state_copy_common_all()
Dnine_pipe.c216 (idx < NINE_MAX_SAMPLERS)); in nine_convert_sampler_state()
Dnine_state.c964 struct pipe_sampler_view *view[NINE_MAX_SAMPLERS]; in update_textures_and_samplers()
2014 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) { in nine_context_apply_stateblock()
2813 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) { in nine_state_set_defaults()
2855 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) in nine_state_set_defaults()
2884 for (i = 0; i < NINE_MAX_SAMPLERS; ++i) in nine_device_state_clear()
2927 for (i = 0; i < NINE_MAX_SAMPLERS; ++i) { in nine_context_clear()
Dbasetexture9.c373 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) in NineBaseTexture9_UploadSelf()
Ddevice9.c2438 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) in NineDevice9_CreateStateBlock()
2462 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) in NineDevice9_CreateStateBlock()
2481 dst->changed.texture = (1 << NINE_MAX_SAMPLERS) - 1; in NineDevice9_CreateStateBlock()
Dnine_shader.c503 unsigned sampler_targets[NINE_MAX_SAMPLERS]; /* TGSI_TEXTURE_x */