Searched refs:NINE_MAX_SAMPLERS (Results 1 – 7 of 7) sorted by relevance
134 #define NINE_MAX_SAMPLERS 21 /* PS + DMAP + VS */ macro171 uint16_t sampler[NINE_MAX_SAMPLERS];214 struct NineBaseTexture9 *texture[NINE_MAX_SAMPLERS]; /* PS, DMAP, VS */216 DWORD samp_advertised[NINE_MAX_SAMPLERS][D3DSAMP_COUNT];224 uint16_t sampler[NINE_MAX_SAMPLERS];295 } texture[NINE_MAX_SAMPLERS];297 DWORD samp[NINE_MAX_SAMPLERS][NINED3DSAMP_COUNT];
78 for (i = 0; i < NINE_MAX_SAMPLERS; ++i) in NineStateBlock9_dtor()250 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) { in nine_state_copy_common()478 for (i = 0; i < NINE_MAX_SAMPLERS; i++) in nine_state_copy_common_all()
216 (idx < NINE_MAX_SAMPLERS)); in nine_convert_sampler_state()
964 struct pipe_sampler_view *view[NINE_MAX_SAMPLERS]; in update_textures_and_samplers()2014 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) { in nine_context_apply_stateblock()2813 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) { in nine_state_set_defaults()2855 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) in nine_state_set_defaults()2884 for (i = 0; i < NINE_MAX_SAMPLERS; ++i) in nine_device_state_clear()2927 for (i = 0; i < NINE_MAX_SAMPLERS; ++i) { in nine_context_clear()
373 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) in NineBaseTexture9_UploadSelf()
2438 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) in NineDevice9_CreateStateBlock()2462 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) in NineDevice9_CreateStateBlock()2481 dst->changed.texture = (1 << NINE_MAX_SAMPLERS) - 1; in NineDevice9_CreateStateBlock()
503 unsigned sampler_targets[NINE_MAX_SAMPLERS]; /* TGSI_TEXTURE_x */