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Searched refs:NewSampleShading (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/main/
Dmultisample.c174 ctx->DriverFlags.NewSampleShading ? 0 : _NEW_MULTISAMPLE); in min_sample_shading()
175 ctx->NewDriverState |= ctx->DriverFlags.NewSampleShading; in min_sample_shading()
Denable.c1015 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleShading ? 0 : in _mesa_set_enable()
1017 ctx->NewDriverState |= ctx->DriverFlags.NewSampleShading; in _mesa_set_enable()
Dmtypes.h4751 uint64_t NewSampleShading; member
/external/mesa3d/src/mesa/state_tracker/
Dst_context.c528 f->NewSampleShading = ST_NEW_SAMPLE_SHADING; in st_init_driver_flags()
533 f->NewSampleShading |= ST_NEW_FS_STATE; in st_init_driver_flags()
535 f->NewSampleShading |= ST_NEW_RASTERIZER; in st_init_driver_flags()