Searched refs:NewSampleShading (Results 1 – 4 of 4) sorted by relevance
174 ctx->DriverFlags.NewSampleShading ? 0 : _NEW_MULTISAMPLE); in min_sample_shading()175 ctx->NewDriverState |= ctx->DriverFlags.NewSampleShading; in min_sample_shading()
1015 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleShading ? 0 : in _mesa_set_enable()1017 ctx->NewDriverState |= ctx->DriverFlags.NewSampleShading; in _mesa_set_enable()
4751 uint64_t NewSampleShading; member
528 f->NewSampleShading = ST_NEW_SAMPLE_SHADING; in st_init_driver_flags()533 f->NewSampleShading |= ST_NEW_FS_STATE; in st_init_driver_flags()535 f->NewSampleShading |= ST_NEW_RASTERIZER; in st_init_driver_flags()