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Searched refs:NewVecType (Results 1 – 4 of 4) sorted by relevance

/external/llvm/lib/Transforms/InstCombine/
DInstCombineCasts.cpp1786 auto *NewVecType = VectorType::get(DestType, NumElts); in canonicalizeBitCastExtElt() local
1788 NewVecType, "bc"); in canonicalizeBitCastExtElt()
/external/llvm-project/llvm/lib/Transforms/InstCombine/
DInstCombineCasts.cpp2262 auto *NewVecType = VectorType::get(DestType, ExtElt->getVectorOperandType()); in canonicalizeBitCastExtElt() local
2264 NewVecType, "bc"); in canonicalizeBitCastExtElt()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/InstCombine/
DInstCombineCasts.cpp2109 auto *NewVecType = VectorType::get(DestType, NumElts); in canonicalizeBitCastExtElt() local
2111 NewVecType, "bc"); in canonicalizeBitCastExtElt()
/external/llvm-project/llvm/lib/CodeGen/
DCodeGenPrepare.cpp6712 auto *NewVecType = in optimizeShuffleVectorInst() local
6720 Value *Insert = Builder.CreateInsertElement(UndefValue::get(NewVecType), BC1, in optimizeShuffleVectorInst()
6723 Insert, UndefValue::get(NewVecType), SVI->getShuffleMask()); in optimizeShuffleVectorInst()