Searched refs:NineBindTextureToDevice (Results 1 – 4 of 4) sorted by relevance
135 NineBindTextureToDevice( struct NineDevice9 *device, in NineBindTextureToDevice() function
129 NineBindTextureToDevice(device, slot, tex); in NineStateBlock9_BindTexture()
2885 NineBindTextureToDevice(device, &state->texture[i], NULL); in nine_device_state_clear()
2606 NineBindTextureToDevice(This, &state->texture[Stage], tex); in NineDevice9_SetTexture()