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Searched refs:NineVertexShader9 (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dvertexshader9.h36 struct NineVertexShader9 struct
81 static inline struct NineVertexShader9 * argument
82 NineVertexShader9( void *data ) in NineVertexShader9() function
84 return (struct NineVertexShader9 *)data; in NineVertexShader9()
88 NineVertexShader9_UpdateKey( struct NineVertexShader9 *vs, in NineVertexShader9_UpdateKey()
126 NineVertexShader9_GetVariant( struct NineVertexShader9 *vs,
131 NineVertexShader9_GetVariantProcessVertices( struct NineVertexShader9 *vs,
139 struct NineVertexShader9 **ppOut,
143 NineVertexShader9_ctor( struct NineVertexShader9 *,
148 NineVertexShader9_dtor( struct NineVertexShader9 * );
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Dvertexshader9.c36 NineVertexShader9_ctor( struct NineVertexShader9 *This, in NineVertexShader9_ctor()
125 NineVertexShader9_dtor( struct NineVertexShader9 *This ) in NineVertexShader9_dtor()
171 NineVertexShader9_GetFunction( struct NineVertexShader9 *This, in NineVertexShader9_GetFunction()
189 NineVertexShader9_GetVariant( struct NineVertexShader9 *This, in NineVertexShader9_GetVariant()
246 NineVertexShader9_GetVariantProcessVertices( struct NineVertexShader9 *This, in NineVertexShader9_GetVariantProcessVertices()
296 struct NineVertexShader9 **ppOut, in NineVertexShader9_new()
Dnine_state.h192 struct NineVertexShader9 *vs;
258 struct NineVertexShader9 *vs;
391 struct NineVertexShader9 *pShader);
Dnine_state.c617 struct NineVertexShader9 *vs = context->vs; in prepare_vs()
809 const struct NineVertexShader9 *vs; in update_vertex_elements()
1606 ARG_BIND_REF(struct NineVertexShader9, pShader)) in CSMT_ITEM_NO_WAIT() argument
2978 const struct NineVertexShader9 *vs; in update_vertex_elements_sw()
3218 struct NineVertexShader9 *vs = programmable_vs ? device->state.vs : device->ff.vs; in nine_state_prepare_draw_sw()
Ddevice9.h107 struct NineVertexShader9 *vs;
Ddevice9.c3087 struct NineVertexShader9 *vs; in NineDevice9_ProcessVertices()
3308 struct NineVertexShader9 *vs; in NineDevice9_CreateVertexShader()
3327 struct NineVertexShader9 *vs_shader = (struct NineVertexShader9*)pShader; in NineDevice9_SetVertexShader()
Dnine_lock.c3086 LockVertexShader9_GetDevice( struct NineVertexShader9 *This,
3098 LockVertexShader9_GetFunction( struct NineVertexShader9 *This, in LockVertexShader9_GetFunction()
Dnine_ff.c1561 static struct NineVertexShader9 *
1565 struct NineVertexShader9 *vs; in nine_ff_get_vs()