Searched refs:NonOwningReference (Results 1 – 5 of 5) sorted by relevance
165 …public ulong NonOwningReference { get { int o = __p.__offset(86); return o != 0 ? __p.bb.GetUlong(… property396 _o.NonOwningReference = this.NonOwningReference; in UnPackTo()582 AddNonOwningReference(builder, _o.NonOwningReference); in Pack()699 public ulong NonOwningReference { get; set; } property in MyGame.Example.MonsterT774 this.NonOwningReference = 0; in MonsterT()
52 NonOwningReference uint64 member283 MonsterAddNonOwningReference(builder, t.NonOwningReference)405 t.NonOwningReference = rcv.NonOwningReference()1126 func (rcv *Monster) NonOwningReference() uint64 { func
458 function Monster_mt:NonOwningReference() function
621 def NonOwningReference(self): member in Monster1016 self.nonOwningReference = monster.NonOwningReference()
225 self.assertEqual(monster2.NonOwningReference(), 0)