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Searched refs:NumCompileThreads (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ExecutionEngine/Orc/
DLLJIT.h202 unsigned NumCompileThreads = 0; variable
256 SetterImpl &setNumCompileThreads(unsigned NumCompileThreads) { in setNumCompileThreads() argument
257 impl().NumCompileThreads = NumCompileThreads; in setNumCompileThreads()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/ExecutionEngine/Orc/
DLLJIT.cpp120 if (S.NumCompileThreads > 0) in createCompileFunction()
156 if (S.NumCompileThreads > 0) { in LLJIT()
158 CompileThreads = std::make_unique<ThreadPool>(S.NumCompileThreads); in LLJIT()
261 if (S.NumCompileThreads > 0) in LLLazyJIT()
/external/llvm-project/llvm/include/llvm/ExecutionEngine/Orc/
DLLJIT.h268 unsigned NumCompileThreads = 0; variable
347 SetterImpl &setNumCompileThreads(unsigned NumCompileThreads) { in setNumCompileThreads() argument
348 impl().NumCompileThreads = NumCompileThreads; in setNumCompileThreads()
/external/llvm-project/llvm/lib/ExecutionEngine/Orc/
DLLJIT.cpp939 << " Number of compile threads: " << NumCompileThreads; in prepareForConstruction()
940 if (!NumCompileThreads) in prepareForConstruction()
1047 if (S.NumCompileThreads > 0) in createCompileFunction()
1094 if (S.NumCompileThreads > 0) { in LLJIT()
1097 std::make_unique<ThreadPool>(hardware_concurrency(S.NumCompileThreads)); in LLJIT()
1216 if (S.NumCompileThreads > 0) in LLLazyJIT()