Searched refs:NumCompileThreads (Results 1 – 4 of 4) sorted by relevance
202 unsigned NumCompileThreads = 0; variable256 SetterImpl &setNumCompileThreads(unsigned NumCompileThreads) { in setNumCompileThreads() argument257 impl().NumCompileThreads = NumCompileThreads; in setNumCompileThreads()
120 if (S.NumCompileThreads > 0) in createCompileFunction()156 if (S.NumCompileThreads > 0) { in LLJIT()158 CompileThreads = std::make_unique<ThreadPool>(S.NumCompileThreads); in LLJIT()261 if (S.NumCompileThreads > 0) in LLLazyJIT()
268 unsigned NumCompileThreads = 0; variable347 SetterImpl &setNumCompileThreads(unsigned NumCompileThreads) { in setNumCompileThreads() argument348 impl().NumCompileThreads = NumCompileThreads; in setNumCompileThreads()
939 << " Number of compile threads: " << NumCompileThreads; in prepareForConstruction()940 if (!NumCompileThreads) in prepareForConstruction()1047 if (S.NumCompileThreads > 0) in createCompileFunction()1094 if (S.NumCompileThreads > 0) { in LLJIT()1097 std::make_unique<ThreadPool>(hardware_concurrency(S.NumCompileThreads)); in LLJIT()1216 if (S.NumCompileThreads > 0) in LLLazyJIT()