Searched refs:NumProgramResourceList (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | program_resource.c | 123 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) in _mesa_GetProgramInterfaceiv() 139 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { in _mesa_GetProgramInterfaceiv() 150 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { in _mesa_GetProgramInterfaceiv() 160 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { in _mesa_GetProgramInterfaceiv() 182 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { in _mesa_GetProgramInterfaceiv() 192 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { in _mesa_GetProgramInterfaceiv() 216 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { in _mesa_GetProgramInterfaceiv()
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D | shader_query.cpp | 222 for (unsigned j = 0; j < shProg->data->NumProgramResourceList; in _mesa_count_active_attribs() 242 for (unsigned j = 0; j < shProg->data->NumProgramResourceList; in _mesa_longest_attribute_name_length() 595 for (unsigned i = 0; i < shProg->data->NumProgramResourceList; i++, res++) { in _mesa_program_resource_find_name() 733 for (unsigned i = 0; i < shProg->data->NumProgramResourceList; i++, res++) { in program_resource_find_binding_offset() 761 for (unsigned i = 0; i < shProg->data->NumProgramResourceList; i++, res++) { in program_resource_find_binding_offset() 816 for (i = 0; i < shProg->data->NumProgramResourceList; i++) { in calc_resource_index() 861 for (unsigned i = 0; i < shProg->data->NumProgramResourceList; in program_resource_find_data() 878 for (unsigned i = 0; i < shProg->data->NumProgramResourceList; in _mesa_program_resource_find_index() 1660 (gl_shader_variable const **) calloc(producer->sh.data->NumProgramResourceList, in validate_io() 1683 for (unsigned i = 0; i < producer->sh.data->NumProgramResourceList; i++) { in validate_io() [all …]
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D | mtypes.h | 2958 unsigned NumProgramResourceList; member
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/external/mesa3d/src/compiler/glsl/ |
D | linker_util.cpp | 85 prog->data->NumProgramResourceList + 1); in link_util_add_program_resource() 93 &prog->data->ProgramResourceList[prog->data->NumProgramResourceList]; in link_util_add_program_resource() 99 prog->data->NumProgramResourceList++; in link_util_add_program_resource()
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D | serialize.cpp | 989 blob_write_uint32(metadata, prog->data->NumProgramResourceList); in write_program_resource_list() 991 for (unsigned i = 0; i < prog->data->NumProgramResourceList; i++) { in write_program_resource_list() 1005 prog->data->NumProgramResourceList = blob_read_uint32(metadata); in read_program_resource_list() 1009 prog->data->NumProgramResourceList); in read_program_resource_list() 1011 for (unsigned i = 0; i < prog->data->NumProgramResourceList; i++) { in read_program_resource_list()
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D | gl_nir_linker.c | 437 prog->data->NumProgramResourceList = 0; in nir_build_program_resource_list()
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D | linker.cpp | 4047 shProg->data->NumProgramResourceList = 0; in build_program_resource_list()
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