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Searched refs:NumProgramResourceList (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/main/
Dprogram_resource.c123 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) in _mesa_GetProgramInterfaceiv()
139 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { in _mesa_GetProgramInterfaceiv()
150 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { in _mesa_GetProgramInterfaceiv()
160 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { in _mesa_GetProgramInterfaceiv()
182 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { in _mesa_GetProgramInterfaceiv()
192 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { in _mesa_GetProgramInterfaceiv()
216 for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { in _mesa_GetProgramInterfaceiv()
Dshader_query.cpp222 for (unsigned j = 0; j < shProg->data->NumProgramResourceList; in _mesa_count_active_attribs()
242 for (unsigned j = 0; j < shProg->data->NumProgramResourceList; in _mesa_longest_attribute_name_length()
595 for (unsigned i = 0; i < shProg->data->NumProgramResourceList; i++, res++) { in _mesa_program_resource_find_name()
733 for (unsigned i = 0; i < shProg->data->NumProgramResourceList; i++, res++) { in program_resource_find_binding_offset()
761 for (unsigned i = 0; i < shProg->data->NumProgramResourceList; i++, res++) { in program_resource_find_binding_offset()
816 for (i = 0; i < shProg->data->NumProgramResourceList; i++) { in calc_resource_index()
861 for (unsigned i = 0; i < shProg->data->NumProgramResourceList; in program_resource_find_data()
878 for (unsigned i = 0; i < shProg->data->NumProgramResourceList; in _mesa_program_resource_find_index()
1660 (gl_shader_variable const **) calloc(producer->sh.data->NumProgramResourceList, in validate_io()
1683 for (unsigned i = 0; i < producer->sh.data->NumProgramResourceList; i++) { in validate_io()
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Dmtypes.h2958 unsigned NumProgramResourceList; member
/external/mesa3d/src/compiler/glsl/
Dlinker_util.cpp85 prog->data->NumProgramResourceList + 1); in link_util_add_program_resource()
93 &prog->data->ProgramResourceList[prog->data->NumProgramResourceList]; in link_util_add_program_resource()
99 prog->data->NumProgramResourceList++; in link_util_add_program_resource()
Dserialize.cpp989 blob_write_uint32(metadata, prog->data->NumProgramResourceList); in write_program_resource_list()
991 for (unsigned i = 0; i < prog->data->NumProgramResourceList; i++) { in write_program_resource_list()
1005 prog->data->NumProgramResourceList = blob_read_uint32(metadata); in read_program_resource_list()
1009 prog->data->NumProgramResourceList); in read_program_resource_list()
1011 for (unsigned i = 0; i < prog->data->NumProgramResourceList; i++) { in read_program_resource_list()
Dgl_nir_linker.c437 prog->data->NumProgramResourceList = 0; in nir_build_program_resource_list()
Dlinker.cpp4047 shProg->data->NumProgramResourceList = 0; in build_program_resource_list()