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Searched refs:NumShaderStorageBlocks (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dserialize.cpp125 blob_write_uint32(metadata, prog->data->NumShaderStorageBlocks); in write_buffer_blocks()
131 for (unsigned i = 0; i < prog->data->NumShaderStorageBlocks; i++) { in write_buffer_blocks()
193 prog->data->NumShaderStorageBlocks = blob_read_uint32(metadata); in read_buffer_blocks()
201 prog->data->NumShaderStorageBlocks); in read_buffer_blocks()
207 for (unsigned i = 0; i < prog->data->NumShaderStorageBlocks; i++) { in read_buffer_blocks()
836 for (unsigned i = 0; i < prog->data->NumShaderStorageBlocks; i++) { in write_program_resource_data()
Dlinker_util.cpp244 for (unsigned i = 0; i < prog->data->NumShaderStorageBlocks; i++) { in link_util_check_uniform_resources()
Dstandalone_scaffolding.cpp174 shProg->data->NumShaderStorageBlocks = 0; in _mesa_clear_shader_program_data()
Dgl_nir_link_uniform_blocks.c219 unsigned *num_blks = block_type == BLOCK_SSBO ? &prog->data->NumShaderStorageBlocks : in nir_interstage_cross_validate_uniform_blocks()
Dgl_nir_link_uniforms.c998 prog->data->NumShaderStorageBlocks; in find_and_update_previous_uniform_storage()
1409 prog->data->NumShaderStorageBlocks : prog->data->NumUniformBlocks; in nir_link_uniform()
1664 prog->data->NumShaderStorageBlocks : prog->data->NumUniformBlocks; in gl_nir_link_uniforms()
Dgl_nir_linker.c567 for (unsigned i = 0; i < prog->data->NumShaderStorageBlocks; i++) { in nir_build_program_resource_list()
Dlink_uniforms.cpp740 prog->data->NumShaderStorageBlocks : prog->data->NumUniformBlocks; in set_and_process()
Dlinker.cpp1205 unsigned *num_blks = validate_ssbo ? &prog->data->NumShaderStorageBlocks : in interstage_cross_validate_uniform_blocks()
4193 for (unsigned i = 0; i < shProg->data->NumShaderStorageBlocks; i++) { in build_program_resource_list()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dgen7_l3_state.c57 prog->sh.data->NumShaderStorageBlocks || in get_pipeline_state_l3_weights()
/external/mesa3d/src/mesa/main/
Duniforms.c1203 if (shaderStorageBlockIndex >= shProg->data->NumShaderStorageBlocks) { in _mesa_ShaderStorageBlockBinding()
1207 shProg->data->NumShaderStorageBlocks); in _mesa_ShaderStorageBlockBinding()
Dmtypes.h2928 unsigned NumShaderStorageBlocks; member