Searched refs:NumVertsPerNonAAQuad (Results 1 – 5 of 5) sorted by relevance
256 if (instanceCount > SK_MaxS32 / GrResourceProvider::NumVertsPerNonAAQuad()) { in onPrepareDraws()260 kVertexStride, GrResourceProvider::NumVertsPerNonAAQuad() * instanceCount, in onPrepareDraws()612 GrResourceProvider::NumVertsPerNonAAQuad(), in flush()616 flushInfo->fVertexOffset += GrResourceProvider::NumVertsPerNonAAQuad() * in flush()
110 GrResourceProvider::NumVertsPerNonAAQuad(), in QuadHelper()
427 runningQuadCount * GrResourceProvider::NumVertsPerNonAAQuad(); in IssueDraw()446 numVertsPerQuad = GrResourceProvider::NumVertsPerNonAAQuad(); in IssueDraw()
232 static int NumVertsPerNonAAQuad();
428 int GrResourceProvider::NumVertsPerNonAAQuad() { return kVertsPerNonAAQuad; } in NumVertsPerNonAAQuad() function in GrResourceProvider