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Searched refs:OPCODE_WHILE (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/Shader/
DShader.cpp932 case OPCODE_WHILE: return "while"; in operationString()
1119 return opcode == OPCODE_LOOP || opcode == OPCODE_REP || opcode == OPCODE_WHILE; in isLoop()
2030 case OPCODE_WHILE: in analyzeLimits()
DShader.hpp145 OPCODE_WHILE, enumerator
DVertexProgram.cpp316 case Shader::OPCODE_WHILE: WHILE(src0); break; in program()
DPixelProgram.cpp356 case Shader::OPCODE_WHILE: WHILE(src0); break; in applyShader()
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp1874 emit(sw::Shader::OPCODE_WHILE, 0, &iterate); // FIXME: Implement real do-while in visitLoop()
1925 emit(sw::Shader::OPCODE_WHILE, 0, condition); in visitLoop()