/external/igt-gpu-tools/tools/null_state_gen/ |
D | intel_renderstate_gen7.c | 52 OUT_BATCH(GEN4_3DSTATE_VERTEX_ELEMENTS | in gen7_emit_vertex_elements() 55 OUT_BATCH(0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN6_VE0_VALID | in gen7_emit_vertex_elements() 60 OUT_BATCH(GEN4_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT | in gen7_emit_vertex_elements() 66 OUT_BATCH(0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN6_VE0_VALID | in gen7_emit_vertex_elements() 69 OUT_BATCH(GEN4_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT | in gen7_emit_vertex_elements() 75 OUT_BATCH(0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN6_VE0_VALID | in gen7_emit_vertex_elements() 78 OUT_BATCH(GEN4_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT | in gen7_emit_vertex_elements() 98 OUT_BATCH(GEN4_3DSTATE_VERTEX_BUFFERS | (5 - 2)); in gen7_emit_vertex_buffer() 99 OUT_BATCH(0 << GEN6_VB0_BUFFER_INDEX_SHIFT | in gen7_emit_vertex_buffer() 106 OUT_BATCH(~0); in gen7_emit_vertex_buffer() [all …]
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D | intel_renderstate_gen9.c | 34 OUT_BATCH(GEN6_3DSTATE_WM | (2 - 2)); in gen8_emit_wm() 35 OUT_BATCH(GEN8_WM_LEGACY_DIAMOND_LINE_RASTERIZATION); in gen8_emit_wm() 40 OUT_BATCH(GEN7_3DSTATE_PS | (12 - 2)); in gen8_emit_ps() 41 OUT_BATCH(0); in gen8_emit_ps() 42 OUT_BATCH(0); /* kernel hi */ in gen8_emit_ps() 43 OUT_BATCH(GEN7_PS_SPF_MODE); in gen8_emit_ps() 44 OUT_BATCH(0); /* scratch space stuff */ in gen8_emit_ps() 45 OUT_BATCH(0); /* scratch hi */ in gen8_emit_ps() 46 OUT_BATCH(0); in gen8_emit_ps() 47 OUT_BATCH(0); in gen8_emit_ps() [all …]
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D | intel_renderstate_gen8.c | 35 OUT_BATCH(GEN6_3DSTATE_WM | (2 - 2)); in gen8_emit_wm() 36 OUT_BATCH(GEN8_WM_LEGACY_DIAMOND_LINE_RASTERIZATION); in gen8_emit_wm() 41 OUT_BATCH(GEN7_3DSTATE_PS | (12 - 2)); in gen8_emit_ps() 42 OUT_BATCH(0); in gen8_emit_ps() 43 OUT_BATCH(0); /* kernel hi */ in gen8_emit_ps() 44 OUT_BATCH(GEN7_PS_SPF_MODE); in gen8_emit_ps() 45 OUT_BATCH(0); /* scratch space stuff */ in gen8_emit_ps() 46 OUT_BATCH(0); /* scratch hi */ in gen8_emit_ps() 47 OUT_BATCH(0); in gen8_emit_ps() 48 OUT_BATCH(0); in gen8_emit_ps() [all …]
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D | intel_renderstate_gen6.c | 84 OUT_BATCH(GEN4_STATE_SIP | 0); in gen6_emit_sip() 85 OUT_BATCH(0); in gen6_emit_sip() 91 OUT_BATCH(GEN6_3DSTATE_URB | (3 - 2)); in gen6_emit_urb() 92 OUT_BATCH((1 - 1) << GEN6_3DSTATE_URB_VS_SIZE_SHIFT | in gen6_emit_urb() 94 OUT_BATCH(0 << GEN6_3DSTATE_URB_GS_SIZE_SHIFT | in gen6_emit_urb() 101 OUT_BATCH(GEN4_STATE_BASE_ADDRESS | (10 - 2)); in gen6_emit_state_base_address() 102 OUT_BATCH(0); /* general */ in gen6_emit_state_base_address() 109 OUT_BATCH(0); /* indirect */ in gen6_emit_state_base_address() 115 OUT_BATCH(0); in gen6_emit_state_base_address() 116 OUT_BATCH(BASE_ADDRESS_MODIFY); in gen6_emit_state_base_address() [all …]
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/external/igt-gpu-tools/lib/ |
D | rendercopy_gen8.c | 329 OUT_BATCH(GEN4_3DSTATE_VERTEX_ELEMENTS | (3 * 2 + 1 - 2)); in gen6_emit_vertex_elements() 334 OUT_BATCH(0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN6_VE0_VALID | in gen6_emit_vertex_elements() 337 OUT_BATCH(GEN4_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT | in gen6_emit_vertex_elements() 348 OUT_BATCH(0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN6_VE0_VALID | in gen6_emit_vertex_elements() 351 OUT_BATCH(GEN4_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT | in gen6_emit_vertex_elements() 360 OUT_BATCH(0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN6_VE0_VALID | in gen6_emit_vertex_elements() 363 OUT_BATCH(GEN4_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT | in gen6_emit_vertex_elements() 377 OUT_BATCH(GEN4_3DSTATE_VERTEX_BUFFERS | (1 + (4 * 1) - 2)); in gen8_emit_vertex_buffer() 378 OUT_BATCH(0 << GEN6_VB0_BUFFER_INDEX_SHIFT | /* VB 0th index */ in gen8_emit_vertex_buffer() 382 OUT_BATCH(3 * VERTEX_SIZE); in gen8_emit_vertex_buffer() [all …]
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D | rendercopy_gen9.c | 372 OUT_BATCH(GEN4_3DSTATE_VERTEX_ELEMENTS | (3 * 2 + 1 - 2)); in gen6_emit_vertex_elements() 377 OUT_BATCH(0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN6_VE0_VALID | in gen6_emit_vertex_elements() 380 OUT_BATCH(GEN4_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT | in gen6_emit_vertex_elements() 391 OUT_BATCH(0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN6_VE0_VALID | in gen6_emit_vertex_elements() 394 OUT_BATCH(GEN4_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT | in gen6_emit_vertex_elements() 403 OUT_BATCH(0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN6_VE0_VALID | in gen6_emit_vertex_elements() 406 OUT_BATCH(GEN4_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT | in gen6_emit_vertex_elements() 420 OUT_BATCH(GEN4_3DSTATE_VERTEX_BUFFERS | (1 + (4 * 1) - 2)); in gen7_emit_vertex_buffer() 421 OUT_BATCH(0 << GEN6_VB0_BUFFER_INDEX_SHIFT | /* VB 0th index */ in gen7_emit_vertex_buffer() 425 OUT_BATCH(3 * VERTEX_SIZE); in gen7_emit_vertex_buffer() [all …]
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D | rendercopy_gen7.c | 118 OUT_BATCH(GEN4_3DSTATE_VERTEX_ELEMENTS | in gen7_emit_vertex_elements() 121 OUT_BATCH(0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN6_VE0_VALID | in gen7_emit_vertex_elements() 125 OUT_BATCH(GEN4_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT | in gen7_emit_vertex_elements() 131 OUT_BATCH(0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN6_VE0_VALID | in gen7_emit_vertex_elements() 134 OUT_BATCH(GEN4_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT | in gen7_emit_vertex_elements() 140 OUT_BATCH(0 << GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN6_VE0_VALID | in gen7_emit_vertex_elements() 143 OUT_BATCH(GEN4_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT | in gen7_emit_vertex_elements() 183 OUT_BATCH(GEN4_3DSTATE_VERTEX_BUFFERS | (5 - 2)); in gen7_emit_vertex_buffer() 184 OUT_BATCH(0 << GEN6_VB0_BUFFER_INDEX_SHIFT | in gen7_emit_vertex_buffer() 190 OUT_BATCH(~0); in gen7_emit_vertex_buffer() [all …]
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D | rendercopy_gen6.c | 143 OUT_BATCH(GEN4_STATE_SIP | 0); in gen6_emit_sip() 144 OUT_BATCH(0); in gen6_emit_sip() 150 OUT_BATCH(GEN6_3DSTATE_URB | (3 - 2)); in gen6_emit_urb() 151 OUT_BATCH((1 - 1) << GEN6_3DSTATE_URB_VS_SIZE_SHIFT | in gen6_emit_urb() 153 OUT_BATCH(0 << GEN6_3DSTATE_URB_GS_SIZE_SHIFT | in gen6_emit_urb() 160 OUT_BATCH(GEN4_STATE_BASE_ADDRESS | (10 - 2)); in gen6_emit_state_base_address() 161 OUT_BATCH(0); /* general */ in gen6_emit_state_base_address() 168 OUT_BATCH(0); /* indirect */ in gen6_emit_state_base_address() 174 OUT_BATCH(0); in gen6_emit_state_base_address() 175 OUT_BATCH(BASE_ADDRESS_MODIFY); in gen6_emit_state_base_address() [all …]
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D | rendercopy_i915.c | 32 OUT_BATCH(_3DSTATE_AA_CMD | in gen3_render_copyfunc() 36 OUT_BATCH(_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD | in gen3_render_copyfunc() 43 OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD); in gen3_render_copyfunc() 44 OUT_BATCH(0); in gen3_render_copyfunc() 45 OUT_BATCH(_3DSTATE_DFLT_SPEC_CMD); in gen3_render_copyfunc() 46 OUT_BATCH(0); in gen3_render_copyfunc() 47 OUT_BATCH(_3DSTATE_DFLT_Z_CMD); in gen3_render_copyfunc() 48 OUT_BATCH(0); in gen3_render_copyfunc() 49 OUT_BATCH(_3DSTATE_COORD_SET_BINDINGS | in gen3_render_copyfunc() 56 OUT_BATCH(_3DSTATE_RASTER_RULES_CMD | in gen3_render_copyfunc() [all …]
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D | gpu_cmds.c | 218 OUT_BATCH(GEN7_STATE_BASE_ADDRESS | (10 - 2)); in gen7_emit_state_base_address() 221 OUT_BATCH(0); in gen7_emit_state_base_address() 232 OUT_BATCH(0); in gen7_emit_state_base_address() 239 OUT_BATCH(0); in gen7_emit_state_base_address() 240 OUT_BATCH(0 | BASE_ADDRESS_MODIFY); in gen7_emit_state_base_address() 241 OUT_BATCH(0); in gen7_emit_state_base_address() 242 OUT_BATCH(0 | BASE_ADDRESS_MODIFY); in gen7_emit_state_base_address() 250 OUT_BATCH(GEN7_MEDIA_VFE_STATE | (8 - 2)); in gen7_emit_vfe_state() 253 OUT_BATCH(0); in gen7_emit_vfe_state() 256 OUT_BATCH(threads << 16 | in gen7_emit_vfe_state() [all …]
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D | rendercopy_i830.c | 80 OUT_BATCH(_3DSTATE_MAP_CUBE | MAP_UNIT(i)); in gen2_emit_invariant() 81 OUT_BATCH(_3DSTATE_MAP_TEX_STREAM_CMD | MAP_UNIT(i) | in gen2_emit_invariant() 85 OUT_BATCH(_3DSTATE_MAP_COORD_TRANSFORM); in gen2_emit_invariant() 86 OUT_BATCH(DISABLE_TEX_TRANSFORM | TEXTURE_SET(i)); in gen2_emit_invariant() 89 OUT_BATCH(_3DSTATE_MAP_COORD_SETBIND_CMD); in gen2_emit_invariant() 90 OUT_BATCH(TEXBIND_SET3(TEXCOORDSRC_VTXSET_3) | in gen2_emit_invariant() 95 OUT_BATCH(_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT); in gen2_emit_invariant() 97 OUT_BATCH(_3DSTATE_VERTEX_TRANSFORM); in gen2_emit_invariant() 98 OUT_BATCH(DISABLE_VIEWPORT_TRANSFORM | DISABLE_PERSPECTIVE_DIVIDE); in gen2_emit_invariant() 100 OUT_BATCH(_3DSTATE_W_STATE_CMD); in gen2_emit_invariant() [all …]
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D | rendercopy_gen4.c | 204 OUT_BATCH(GEN4_STATE_SIP | (2 - 2)); in gen4_emit_sip() 205 OUT_BATCH(0); in gen4_emit_sip() 212 OUT_BATCH(GEN4_STATE_BASE_ADDRESS | (8 - 2)); in gen4_emit_state_base_address() 219 OUT_BATCH(0); /* media */ in gen4_emit_state_base_address() 225 OUT_BATCH(BASE_ADDRESS_MODIFY); /* general */ in gen4_emit_state_base_address() 226 OUT_BATCH(0); /* media */ in gen4_emit_state_base_address() 227 OUT_BATCH(BASE_ADDRESS_MODIFY); /* instruction */ in gen4_emit_state_base_address() 229 OUT_BATCH(GEN4_STATE_BASE_ADDRESS | (6 - 2)); in gen4_emit_state_base_address() 236 OUT_BATCH(0); /* media */ in gen4_emit_state_base_address() 239 OUT_BATCH(BASE_ADDRESS_MODIFY); /* general */ in gen4_emit_state_base_address() [all …]
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_misc_state.c | 62 OUT_BATCH(MI_FLUSH); in upload_pipelined_state_pointers() 67 OUT_BATCH(_3DSTATE_PIPELINED_POINTERS << 16 | (7 - 2)); in upload_pipelined_state_pointers() 72 OUT_BATCH(0); in upload_pipelined_state_pointers() 293 OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2)); in brw_emit_depth_stencil_hiz() 294 OUT_BATCH((depth_mt ? depth_mt->surf.row_pitch_B - 1 : 0) | in brw_emit_depth_stencil_hiz() 303 OUT_BATCH(0); in brw_emit_depth_stencil_hiz() 306 OUT_BATCH(((width + tile_x - 1) << 6) | in brw_emit_depth_stencil_hiz() 308 OUT_BATCH(0); in brw_emit_depth_stencil_hiz() 311 OUT_BATCH(tile_x | (tile_y << 16)); in brw_emit_depth_stencil_hiz() 316 OUT_BATCH(0); in brw_emit_depth_stencil_hiz() [all …]
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D | hsw_sol.c | 105 OUT_BATCH(HSW_MI_MATH | (9 - 2)); in tally_prims_written() 107 OUT_BATCH(MI_MATH_ALU2(LOAD, SRCA, R2)); in tally_prims_written() 108 OUT_BATCH(MI_MATH_ALU2(LOAD, SRCB, R1)); in tally_prims_written() 109 OUT_BATCH(MI_MATH_ALU0(SUB)); in tally_prims_written() 110 OUT_BATCH(MI_MATH_ALU2(STORE, R1, ACCU)); in tally_prims_written() 112 OUT_BATCH(MI_MATH_ALU2(LOAD, SRCA, R0)); in tally_prims_written() 113 OUT_BATCH(MI_MATH_ALU2(LOAD, SRCB, R1)); in tally_prims_written() 114 OUT_BATCH(MI_MATH_ALU0(ADD)); in tally_prims_written() 115 OUT_BATCH(MI_MATH_ALU2(STORE, R0, ACCU)); in tally_prims_written() 128 OUT_BATCH(HSW_MI_MATH | (5 - 2)); in tally_prims_written() [all …]
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D | gen8_multisample_state.c | 37 OUT_BATCH(_3DSTATE_SAMPLE_PATTERN << 16 | (9 - 2)); in gen8_emit_3dstate_sample_pattern() 40 OUT_BATCH(brw_multisample_positions_16x[0]); /* positions 3, 2, 1, 0 */ in gen8_emit_3dstate_sample_pattern() 41 OUT_BATCH(brw_multisample_positions_16x[1]); /* positions 7, 6, 5, 4 */ in gen8_emit_3dstate_sample_pattern() 42 OUT_BATCH(brw_multisample_positions_16x[2]); /* positions 11, 10, 9, 8 */ in gen8_emit_3dstate_sample_pattern() 43 OUT_BATCH(brw_multisample_positions_16x[3]); /* positions 15, 14, 13, 12 */ in gen8_emit_3dstate_sample_pattern() 46 OUT_BATCH(brw_multisample_positions_8x[1]); /* sample positions 7654 */ in gen8_emit_3dstate_sample_pattern() 47 OUT_BATCH(brw_multisample_positions_8x[0]); /* sample positions 3210 */ in gen8_emit_3dstate_sample_pattern() 50 OUT_BATCH(brw_multisample_positions_4x); in gen8_emit_3dstate_sample_pattern() 53 OUT_BATCH(brw_multisample_positions_1x_2x); in gen8_emit_3dstate_sample_pattern()
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/external/igt-gpu-tools/tests/i915/ |
D | gem_unfence_active_buffers.c | 89 OUT_BATCH((3 << 24) | /* 32 bits */ 92 OUT_BATCH(0 << 16 | 1024); 93 OUT_BATCH((2048) << 16 | (2048)); 95 OUT_BATCH(0 << 16 | 0); 96 OUT_BATCH(2*1024*4); 102 OUT_BATCH(XY_SETUP_CLIP_BLT_CMD); 103 OUT_BATCH(0); 104 OUT_BATCH(0); 122 OUT_BATCH((3 << 24) | /* 32 bits */ 125 OUT_BATCH(0 << 16 | 0); [all …]
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D | gem_pipe_control_store_loop.c | 79 OUT_BATCH((3 << 24) | (0xf0 << 16) | 64); in store_pipe_control_loop() 80 OUT_BATCH(0); in store_pipe_control_loop() 81 OUT_BATCH(1 << 16 | 1); in store_pipe_control_loop() 91 OUT_BATCH(0xdeadbeef); in store_pipe_control_loop() 102 OUT_BATCH(GFX_OP_PIPE_CONTROL + 1); in store_pipe_control_loop() 103 OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE); in store_pipe_control_loop() 107 OUT_BATCH(val); /* write data */ in store_pipe_control_loop() 114 OUT_BATCH(GFX_OP_PIPE_CONTROL); in store_pipe_control_loop() 115 OUT_BATCH(PIPE_CONTROL_CS_STALL | in store_pipe_control_loop() 117 OUT_BATCH(0); /* address */ in store_pipe_control_loop() [all …]
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D | gem_write_read_ring_switch.c | 82 OUT_BATCH((3 << 24) | /* 32 bits */ in run_test() 85 OUT_BATCH(0); /* dst x1,y1 */ in run_test() 86 OUT_BATCH((1024 << 16) | 512); in run_test() 88 OUT_BATCH((0 << 16) | 512); /* src x1, y1 */ in run_test() 89 OUT_BATCH(4096); in run_test() 95 OUT_BATCH((3 << 24) | /* 32 bits */ in run_test() 98 OUT_BATCH(0); /* dst x1,y1 */ in run_test() 99 OUT_BATCH((1 << 16) | 1); in run_test() 101 OUT_BATCH(COLOR); in run_test() 109 OUT_BATCH(MI_NOOP); in run_test() [all …]
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D | gem_set_tiling_vs_blt.c | 89 OUT_BATCH((3 << 24) | /* 32 bits */ in do_test() 92 OUT_BATCH(0 << 16 | 1024); in do_test() 93 OUT_BATCH((2048) << 16 | (2048)); in do_test() 95 OUT_BATCH(0 << 16 | 0); in do_test() 96 OUT_BATCH(2*1024*4); in do_test() 102 OUT_BATCH(XY_SETUP_CLIP_BLT_CMD); in do_test() 103 OUT_BATCH(0); in do_test() 104 OUT_BATCH(0); in do_test() 160 OUT_BATCH((3 << 24) | /* 32 bits */ in do_test() 163 OUT_BATCH(0 << 16 | 0); in do_test() [all …]
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/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_clear.c | 133 OUT_BATCH(_3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT); in i915_clear_emit() 135 OUT_BATCH(_3DSTATE_CLEAR_PARAMETERS); in i915_clear_emit() 136 OUT_BATCH(CLEARPARAM_WRITE_COLOR | CLEARPARAM_CLEAR_RECT); in i915_clear_emit() 138 OUT_BATCH(clear_color); in i915_clear_emit() 139 OUT_BATCH(clear_depth); in i915_clear_emit() 141 OUT_BATCH(clear_color8888); in i915_clear_emit() 143 OUT_BATCH(clear_stencil); in i915_clear_emit() 145 OUT_BATCH(_3DPRIMITIVE | PRIM3D_CLEAR_RECT | 5); in i915_clear_emit() 153 OUT_BATCH(_3DSTATE_CLEAR_PARAMETERS); in i915_clear_emit() 154 OUT_BATCH((clear_params & ~CLEARPARAM_WRITE_COLOR) | in i915_clear_emit() [all …]
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D | i915_state_emit.c | 68 OUT_BATCH(MI_FLUSH | FLUSH_MAP_CACHE); in emit_flush() 70 OUT_BATCH(MI_FLUSH | INHIBIT_FLUSH_RENDER_CACHE); in emit_flush() 172 OUT_BATCH(fixup_imm); in emit_immediate_s5() 192 OUT_BATCH(imm); in emit_immediate_s6() 207 OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | in emit_immediate() 215 OUT_BATCH(0); in emit_immediate() 225 OUT_BATCH(i915->current.immediate[i]); in emit_immediate() 242 OUT_BATCH(i915->current.dynamic[i]); in emit_dynamic() 274 OUT_BATCH(_3DSTATE_BUF_INFO_CMD); in emit_static() 275 OUT_BATCH(i915->current.cbuf_flags); in emit_static() [all …]
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D | i915_blit.c | 78 OUT_BATCH(CMD); in i915_fill_blit() 79 OUT_BATCH(BR13); in i915_fill_blit() 80 OUT_BATCH((y << 16) | x); in i915_fill_blit() 81 OUT_BATCH(((y + h) << 16) | (x + w)); in i915_fill_blit() 83 OUT_BATCH(color); in i915_fill_blit() 150 OUT_BATCH(CMD); in i915_copy_blit() 151 OUT_BATCH(BR13); in i915_copy_blit() 152 OUT_BATCH((dst_y << 16) | dst_x); in i915_copy_blit() 153 OUT_BATCH((dst_y2 << 16) | dst_x2); in i915_copy_blit() 155 OUT_BATCH((src_y << 16) | src_x); in i915_copy_blit() [all …]
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D | i915_prim_emit.c | 83 OUT_BATCH( fui(attrib[0]) ); in emit_hw_vertex() 87 OUT_BATCH( fui(attrib[0]) ); in emit_hw_vertex() 88 OUT_BATCH( fui(attrib[1]) ); in emit_hw_vertex() 92 OUT_BATCH( fui(attrib[0]) ); in emit_hw_vertex() 93 OUT_BATCH( fui(attrib[1]) ); in emit_hw_vertex() 94 OUT_BATCH( fui(attrib[2]) ); in emit_hw_vertex() 98 OUT_BATCH( fui(attrib[0]) ); in emit_hw_vertex() 99 OUT_BATCH( fui(attrib[1]) ); in emit_hw_vertex() 100 OUT_BATCH( fui(attrib[2]) ); in emit_hw_vertex() 101 OUT_BATCH( fui(attrib[3]) ); in emit_hw_vertex() [all …]
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i830_vtbl.c | 304 OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD); in i830_emit_invarient_state() 305 OUT_BATCH(0); in i830_emit_invarient_state() 307 OUT_BATCH(_3DSTATE_DFLT_SPEC_CMD); in i830_emit_invarient_state() 308 OUT_BATCH(0); in i830_emit_invarient_state() 310 OUT_BATCH(_3DSTATE_DFLT_Z_CMD); in i830_emit_invarient_state() 311 OUT_BATCH(0); in i830_emit_invarient_state() 313 OUT_BATCH(_3DSTATE_FOG_MODE_CMD); in i830_emit_invarient_state() 314 OUT_BATCH(FOGFUNC_ENABLE | in i830_emit_invarient_state() 316 OUT_BATCH(0); in i830_emit_invarient_state() 317 OUT_BATCH(0); in i830_emit_invarient_state() [all …]
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D | i915_vtbl.c | 180 OUT_BATCH(_3DSTATE_AA_CMD | in i915_emit_invarient_state() 185 OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD); in i915_emit_invarient_state() 186 OUT_BATCH(0); in i915_emit_invarient_state() 188 OUT_BATCH(_3DSTATE_DFLT_SPEC_CMD); in i915_emit_invarient_state() 189 OUT_BATCH(0); in i915_emit_invarient_state() 191 OUT_BATCH(_3DSTATE_DFLT_Z_CMD); in i915_emit_invarient_state() 192 OUT_BATCH(0); in i915_emit_invarient_state() 195 OUT_BATCH(_3DSTATE_COORD_SET_BINDINGS | in i915_emit_invarient_state() 202 OUT_BATCH(_3DSTATE_SCISSOR_RECT_0_CMD); in i915_emit_invarient_state() 203 OUT_BATCH(0); in i915_emit_invarient_state() [all …]
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