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Searched refs:OnKeyPressed (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_widgets.cpp2999 void ImGuiInputTextState::OnKeyPressed(int key) in OnKeyPressed() function in ImGuiInputTextState
3310 edit_state.OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT); in InputTextEx()
3311 edit_state.OnKeyPressed(STB_TEXTEDIT_K_WORDRIGHT | STB_TEXTEDIT_K_SHIFT); in InputTextEx()
3341 edit_state.OnKeyPressed((int)c); in InputTextEx()
3368 …if (IsKeyPressedMap(ImGuiKey_LeftArrow)) { edit_state.OnKeyPressed((is_star… in InputTextEx()
3369 …else if (IsKeyPressedMap(ImGuiKey_RightArrow)) { edit_state.OnKeyPressed((is_star… in InputTextEx()
3370 …ow, ImMax(draw_window->Scroll.y - g.FontSize, 0.0f)); else edit_state.OnKeyPressed((is_startend_ke… in InputTextEx()
3371 …raw_window->Scroll.y + g.FontSize, GetScrollMaxY())); else edit_state.OnKeyPressed((is_startend_ke… in InputTextEx()
3372 …else if (IsKeyPressedMap(ImGuiKey_Home)) { edit_state.OnKeyPressed(io.KeyCt… in InputTextEx()
3373 …else if (IsKeyPressedMap(ImGuiKey_End)) { edit_state.OnKeyPressed(io.KeyCt… in InputTextEx()
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Dimgui_internal.h586 …void OnKeyPressed(int key); // Cannot be inline because we call in code in stb…