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Searched refs:OneShotUse (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DVertexArrayVk.cpp158 kDynamicVertexDataSize, true, vk::DynamicBufferPolicy::OneShotUse);
163 kDynamicIndexDataSize, true, vk::DynamicBufferPolicy::OneShotUse);
165 kDynamicIndexDataSize, true, vk::DynamicBufferPolicy::OneShotUse);
168 vk::DynamicBufferPolicy::OneShotUse);
DBufferVk.cpp169 vk::DynamicBufferPolicy::OneShotUse); in ConversionBuffer()
Dvk_helpers.cpp827 const bool releaseByPolicy = policy == DynamicBufferPolicy::OneShotUse || in ShouldReleaseFreeBuffer()
1941 mPolicy(DynamicBufferPolicy::OneShotUse), in DynamicBuffer()
3100 DynamicBufferPolicy::OneShotUse); in LineLoopHelper()
3103 DynamicBufferPolicy::OneShotUse); in LineLoopHelper()
3961 DynamicBufferPolicy::OneShotUse); in initStagingBuffer()
6872 kStagingBufferSize, true, DynamicBufferPolicy::OneShotUse); in readPixelsForGetImage()
Dvk_helpers.h68 OneShotUse, enumerator
DFramebufferVk.cpp348 kMinReadPixelsBufferSize, true, vk::DynamicBufferPolicy::OneShotUse); in FramebufferVk()