Searched refs:OneShotUse (Results 1 – 5 of 5) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | VertexArrayVk.cpp | 158 kDynamicVertexDataSize, true, vk::DynamicBufferPolicy::OneShotUse); 163 kDynamicIndexDataSize, true, vk::DynamicBufferPolicy::OneShotUse); 165 kDynamicIndexDataSize, true, vk::DynamicBufferPolicy::OneShotUse); 168 vk::DynamicBufferPolicy::OneShotUse);
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D | BufferVk.cpp | 169 vk::DynamicBufferPolicy::OneShotUse); in ConversionBuffer()
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D | vk_helpers.cpp | 827 const bool releaseByPolicy = policy == DynamicBufferPolicy::OneShotUse || in ShouldReleaseFreeBuffer() 1941 mPolicy(DynamicBufferPolicy::OneShotUse), in DynamicBuffer() 3100 DynamicBufferPolicy::OneShotUse); in LineLoopHelper() 3103 DynamicBufferPolicy::OneShotUse); in LineLoopHelper() 3961 DynamicBufferPolicy::OneShotUse); in initStagingBuffer() 6872 kStagingBufferSize, true, DynamicBufferPolicy::OneShotUse); in readPixelsForGetImage()
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D | vk_helpers.h | 68 OneShotUse, enumerator
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D | FramebufferVk.cpp | 348 kMinReadPixelsBufferSize, true, vk::DynamicBufferPolicy::OneShotUse); in FramebufferVk()
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