Searched refs:Origins (Results 1 – 7 of 7) sorted by relevance
60 return Origins[Aliased]; in getOrigin()72 PackedVector<size_t, 10> Origins; // Max 1024 physical registers. member
29 Origins(RegInfo.getNumRegs()) {} in RegisterAliasingTracker()55 Origins[*Itr] = PhysReg; in FillOriginAndAliasedBits()
282 if (Origins.count(DC)) { in ForEachMatchingDC()283 ExternalASTMerger::DCOrigin Origin = Origins[DC]; in ForEachMatchingDC()393 Origins[ToDC] = Origin; in RecordOriginImpl()438 for (OriginMap::iterator OI = Origins.begin(), OE = Origins.end(); OI != OE; ) { in RemoveSources()448 OI = Origins.erase(OI); in RemoveSources()
64 OriginMap Origins; variable170 const OriginMap &GetOrigins() { return Origins; } in GetOrigins()
35 Creed Origins
59 Creed Origins62 - aco: sun flickering with Assassins Creeds Origins64 - aco: wrong geometry with Assassins Creed Origins on GFX6
227 Creed Origins230 - aco: sun flickering with Assassins Creeds Origins232 - aco: wrong geometry with Assassins Creed Origins on GFX6